ps_sample.frag ERROR: 0:5: 'location' : the aliases sharing the location 1 must be the same basic type and interpolation qualification ERROR: 1 compilation errors. No code generated. Shader version: 430 Requested GL_ARB_enhanced_layouts ERROR: node is still EOpNull! 0:10 Function Definition: main( ( global void) 0:10 Function Parameters: 0:12 Sequence 0:12 Sequence 0:12 move second child to first child ( temp 4-component vector of float) 0:12 'result' ( temp 4-component vector of float) 0:12 'gs_fs' ( smooth in 4-component vector of float) 0:16 move second child to first child ( temp 4-component vector of float) 0:16 'fs_out' ( out 4-component vector of float) 0:16 'result' ( temp 4-component vector of float) 0:? Linker Objects 0:? 'gohan' (layout( location=1 component=0) flat in uint) 0:? 'goten' (layout( location=1 component=2) flat sample in 2-component vector of uint) 0:? 'gs_fs' ( smooth in 4-component vector of float) 0:? 'fs_out' ( out 4-component vector of float) Linked fragment stage: Shader version: 430 Requested GL_ARB_enhanced_layouts ERROR: node is still EOpNull! 0:10 Function Definition: main( ( global void) 0:10 Function Parameters: 0:12 Sequence 0:12 Sequence 0:12 move second child to first child ( temp 4-component vector of float) 0:12 'result' ( temp 4-component vector of float) 0:12 'gs_fs' ( smooth in 4-component vector of float) 0:16 move second child to first child ( temp 4-component vector of float) 0:16 'fs_out' ( out 4-component vector of float) 0:16 'result' ( temp 4-component vector of float) 0:? Linker Objects 0:? 'gohan' (layout( location=1 component=0) flat in uint) 0:? 'goten' (layout( location=1 component=2) flat sample in 2-component vector of uint) 0:? 'gs_fs' ( smooth in 4-component vector of float) 0:? 'fs_out' ( out 4-component vector of float)