spv.debuginfo.bufferref.glsl.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 148 Capability Shader Capability PhysicalStorageBufferAddressesEXT Extension "SPV_KHR_non_semantic_info" Extension "SPV_KHR_physical_storage_buffer" Extension "SPV_KHR_relaxed_extended_instruction" Extension "SPV_KHR_storage_buffer_storage_class" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 3: ExtInstImport "GLSL.std.450" MemoryModel PhysicalStorageBuffer64EXT GLSL450 EntryPoint Fragment 14 "main" 82 135 ExecutionMode 14 OriginUpperLeft 2: String "spv.debuginfo.bufferref.glsl.frag" 8: String "uint" 16: String "main" 19: String "// OpModuleProcessed auto-map-locations // OpModuleProcessed auto-map-bindings // OpModuleProcessed client vulkan100 // OpModuleProcessed target-env vulkan1.0 // OpModuleProcessed keep-uncalled // OpModuleProcessed entry-point main #line 1 #version 450 core #extension GL_EXT_buffer_reference : enable layout(buffer_reference, std430) buffer MeshVertexPositions { float data[]; }; struct Mesh { MeshVertexPositions positions; }; layout(set = 0, binding = 0) readonly buffer PerPass_meshes { Mesh data[]; } perPass_meshes; layout(location = 0) out vec4 out_fragColor; layout(location = 0) in flat uint tri_idx0; void main() { Mesh meshData = perPass_meshes.data[tri_idx0]; vec3 vertex_pos0 = vec3(meshData.positions.data[3 * tri_idx0], meshData.positions.data[3 * tri_idx0 + 1], meshData.positions.data[3 * tri_idx0 + 2]); out_fragColor = vec4(vertex_pos0, 1.0); } " 33: String "positions" 37: String "Mesh" 40: String "float" 46: String "data" 49: String "MeshVertexPositions" 55: String "meshData" 69: String "PerPass_meshes" 75: String "perPass_meshes" 77: String "int" 84: String "tri_idx0" 100: String "vertex_pos0" 137: String "out_fragColor" SourceExtension "GL_EXT_buffer_reference" Name 14 "main" Name 31 "Mesh" MemberName 31(Mesh) 0 "positions" Name 44 "MeshVertexPositions" MemberName 44(MeshVertexPositions) 0 "data" Name 53 "meshData" Name 59 "Mesh" MemberName 59(Mesh) 0 "positions" Name 64 "PerPass_meshes" MemberName 64(PerPass_meshes) 0 "data" Name 73 "perPass_meshes" Name 82 "tri_idx0" Name 98 "vertex_pos0" Name 135 "out_fragColor" Decorate 42 ArrayStride 4 Decorate 44(MeshVertexPositions) Block MemberDecorate 44(MeshVertexPositions) 0 Offset 0 Decorate 53(meshData) DecorationAliasedPointerEXT MemberDecorate 59(Mesh) 0 Offset 0 Decorate 62 ArrayStride 8 Decorate 64(PerPass_meshes) Block MemberDecorate 64(PerPass_meshes) 0 NonWritable MemberDecorate 64(PerPass_meshes) 0 Offset 0 Decorate 73(perPass_meshes) NonWritable Decorate 73(perPass_meshes) Binding 0 Decorate 73(perPass_meshes) DescriptorSet 0 Decorate 82(tri_idx0) Flat Decorate 82(tri_idx0) Location 0 Decorate 135(out_fragColor) Location 0 4: TypeVoid 5: TypeFunction 4 7: TypeInt 32 0 10: 7(int) Constant 32 11: 7(int) Constant 6 12: 7(int) Constant 0 9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12 13: 7(int) Constant 3 6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4 18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19 20: 7(int) Constant 20 22: 7(int) Constant 1 23: 7(int) Constant 4 24: 7(int) Constant 2 21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24 17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20 TypeForwardPointer 28 PhysicalStorageBufferEXT 29: 7(int) Constant 5349 30: 4 ExtInstWithForwardRefsKHR 1(NonSemantic.Shader.DebugInfo.100) 3 48 29 12 31(Mesh): TypeStruct 28 34: 7(int) Constant 9 35: 7(int) Constant 23 32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 33 30 18 34 35 12 12 13 38: 7(int) Constant 21 36: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 37 22 18 38 12 21 37 12 13 32 39: TypeFloat 32 41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 40 10 13 12 42: TypeRuntimeArray 39(float) 43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 41 12 44(MeshVertexPositions): TypeStruct 42 47: 7(int) Constant 5 45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 43 18 47 34 12 12 13 48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 49 22 18 38 12 21 49 12 13 45 28: TypePointer PhysicalStorageBufferEXT 44(MeshVertexPositions) 50: TypePointer Function 31(Mesh) 51: 7(int) Constant 7 52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 36 51 12 54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 55 36 18 38 12 17 23 57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 59(Mesh): TypeStruct 28(ptr) 60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 33 30 18 34 35 12 12 13 61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 37 22 18 38 12 21 37 12 13 60 62: TypeRuntimeArray 59(Mesh) 63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 61 12 64(PerPass_meshes): TypeStruct 62 66: 7(int) Constant 13 67: 7(int) Constant 8 65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 63 18 66 67 12 12 13 68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 69 22 18 38 12 21 69 12 13 65 70: TypePointer StorageBuffer 64(PerPass_meshes) 71: 7(int) Constant 12 72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 68 71 12 73(perPass_meshes): 70(ptr) Variable StorageBuffer 74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 75 68 18 38 12 21 75 73(perPass_meshes) 67 76: TypeInt 32 1 78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 77 10 23 12 79: 76(int) Constant 0 80: TypePointer Input 7(int) 81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12 82(tri_idx0): 80(ptr) Variable Input 83: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 84 9 18 38 12 21 84 82(tri_idx0) 67 86: TypePointer StorageBuffer 59(Mesh) 87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 71 12 91: TypePointer Function 28(ptr) 92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 51 12 94: TypeVector 39(float) 3 95: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 41 13 96: TypePointer Function 94(fvec3) 97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 95 51 12 99: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 100 95 18 35 12 17 23 107: TypePointer PhysicalStorageBufferEXT 39(float) 108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 41 29 12 113: 7(int) Constant 24 122: 7(int) Constant 25 131: TypeVector 39(float) 4 132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 41 23 133: TypePointer Output 131(fvec4) 134: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 132 13 12 135(out_fragColor): 133(ptr) Variable Output 138: 7(int) Constant 27 136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 137 132 18 138 12 21 137 135(out_fragColor) 67 141: 39(float) Constant 1065353216 147: 7(int) Constant 28 14(main): 4 Function None 5 15: Label 53(meshData): 50(ptr) Variable Function 98(vertex_pos0): 96(ptr) Variable Function 26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17 27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12 25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main) 58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 38 38 12 12 56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 54 53(meshData) 57 85: 7(int) Load 82(tri_idx0) 88: 86(ptr) AccessChain 73(perPass_meshes) 79 85 89: 59(Mesh) Load 88 90: 28(ptr) CompositeExtract 89 0 93: 91(ptr) AccessChain 53(meshData) 79 Store 93 90 102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 35 35 12 12 101: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 99 98(vertex_pos0) 57 103: 91(ptr) AccessChain 53(meshData) 79 104: 28(ptr) Load 103 105: 7(int) Load 82(tri_idx0) 106: 7(int) IMul 13 105 109: 107(ptr) AccessChain 104 79 106 110: 39(float) Load 109 Aligned 4 112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 113 113 12 12 111: 91(ptr) AccessChain 53(meshData) 79 114: 28(ptr) Load 111 115: 7(int) Load 82(tri_idx0) 116: 7(int) IMul 13 115 117: 7(int) IAdd 116 22 118: 107(ptr) AccessChain 114 79 117 119: 39(float) Load 118 Aligned 4 121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 122 122 12 12 120: 91(ptr) AccessChain 53(meshData) 79 123: 28(ptr) Load 120 124: 7(int) Load 82(tri_idx0) 125: 7(int) IMul 13 124 126: 7(int) IAdd 125 24 127: 107(ptr) AccessChain 123 79 126 128: 39(float) Load 127 Aligned 4 129: 94(fvec3) CompositeConstruct 110 119 128 130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 35 35 12 12 Store 98(vertex_pos0) 129 140: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 138 138 12 12 139: 94(fvec3) Load 98(vertex_pos0) 142: 39(float) CompositeExtract 139 0 143: 39(float) CompositeExtract 139 1 144: 39(float) CompositeExtract 139 2 145: 131(fvec4) CompositeConstruct 142 143 144 141 Store 135(out_fragColor) 145 146: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 147 147 12 12 Return FunctionEnd