bloat-buster/dependencies/glslang-15.0.0/Test/baseResults/index_outside_sample_mask_range.frag.out
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

56 lines
2.0 KiB
Plaintext

index_outside_sample_mask_range.frag
ERROR: 0:6: '[' : gl_SampleMask array index out of range '1'
ERROR: 1 compilation errors. No code generated.
Shader version: 320
ERROR: node is still EOpNull!
0:3 Function Definition: main( ( global void)
0:3 Function Parameters:
0:? Sequence
0:6 Sequence
0:6 move second child to first child ( temp highp int)
0:6 'invalidValue' ( temp highp int)
0:6 direct index ( temp highp int SampleMaskIn)
0:6 'gl_SampleMask' ( out unsized 2-element array of highp int SampleMaskIn)
0:6 Constant:
0:6 1 (const int)
0:7 move second child to first child ( temp mediump 4-component vector of float)
0:7 'fs_color' (layout( location=0) out mediump 4-component vector of float)
0:7 Constant:
0:7 1.000000
0:7 0.000000
0:7 0.000000
0:7 1.000000
0:? Linker Objects
0:? 'fs_color' (layout( location=0) out mediump 4-component vector of float)
0:? 'gl_SampleMask' ( out unsized 2-element array of highp int SampleMaskIn)
Linked fragment stage:
Shader version: 320
ERROR: node is still EOpNull!
0:3 Function Definition: main( ( global void)
0:3 Function Parameters:
0:? Sequence
0:6 Sequence
0:6 move second child to first child ( temp highp int)
0:6 'invalidValue' ( temp highp int)
0:6 direct index ( temp highp int SampleMaskIn)
0:6 'gl_SampleMask' ( out 2-element array of highp int SampleMaskIn)
0:6 Constant:
0:6 1 (const int)
0:7 move second child to first child ( temp mediump 4-component vector of float)
0:7 'fs_color' (layout( location=0) out mediump 4-component vector of float)
0:7 Constant:
0:7 1.000000
0:7 0.000000
0:7 0.000000
0:7 1.000000
0:? Linker Objects
0:? 'fs_color' (layout( location=0) out mediump 4-component vector of float)
0:? 'gl_SampleMask' ( out 2-element array of highp int SampleMaskIn)