bloat-buster/dependencies/glslang-15.0.0/Test/location_aliasing.tesc
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

15 lines
277 B
GLSL

#version 430 core
#extension GL_ARB_enhanced_layouts : require
layout(vertices = 1) out;
layout (location = 1, component = 0) in double gohan[];
layout (location = 1, component = 2) in float goten[];
in vec4 vs_tcs[];
out vec4 tcs_tes[];
void main()
{
}