bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.clipdistance-1.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

7 lines
179 B
GLSL

float4 main(in float4 pos : SV_Position,
in float clip : SV_ClipDistance,
in float cull : SV_CullDistance) : SV_Target0
{
return pos + clip + cull;
}