bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.flatten.return.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

19 lines
263 B
GLSL

struct PS_OUTPUT
{
float4 color : SV_Target0;
float other_struct_member1;
float other_struct_member2;
float other_struct_member3;
};
PS_OUTPUT Func1()
{
return PS_OUTPUT(float4(1,1,1,1), 2, 3, 4);
}
PS_OUTPUT main()
{
return Func1();
}