David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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spv.terminate.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 7
Capability Shader
Extension "SPV_KHR_terminate_invocation"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginUpperLeft
Source GLSL 400
SourceExtension "GL_EXT_terminate_invocation"
Name 4 "main"
2: TypeVoid
3: TypeFunction 2
4(main): 2 Function None 3
5: Label
TerminateInvocation
FunctionEnd