53 lines
1.8 KiB
Plaintext
53 lines
1.8 KiB
Plaintext
noMatchingFunction.frag
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ERROR: 0:17: 'func' : no matching overloaded function found
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ERROR: 1 compilation errors. No code generated.
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Shader version: 330
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ERROR: node is still EOpNull!
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0:8 Function Definition: func(struct-S-f11; ( global float)
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0:8 Function Parameters:
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0:8 's' ( in structure{ global float a})
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0:10 Sequence
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0:10 Branch: Return with expression
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0:10 a: direct index for structure ( global float)
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0:10 's' ( in structure{ global float a})
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0:10 Constant:
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0:10 0 (const int)
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0:15 Function Definition: main( ( global void)
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0:15 Function Parameters:
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child ( temp float)
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0:17 'c' ( temp float)
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0:17 Constant:
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0:17 0.000000
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 'o_color' (layout( location=0) out 4-component vector of float)
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0:18 Construct vec4 ( temp 4-component vector of float)
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0:18 'c' ( temp float)
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0:? Linker Objects
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0:? 'o_color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 330
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ERROR: node is still EOpNull!
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0:15 Function Definition: main( ( global void)
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0:15 Function Parameters:
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0:17 Sequence
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0:17 Sequence
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0:17 move second child to first child ( temp float)
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0:17 'c' ( temp float)
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0:17 Constant:
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0:17 0.000000
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0:18 move second child to first child ( temp 4-component vector of float)
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0:18 'o_color' (layout( location=0) out 4-component vector of float)
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0:18 Construct vec4 ( temp 4-component vector of float)
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0:18 'c' ( temp float)
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0:? Linker Objects
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0:? 'o_color' (layout( location=0) out 4-component vector of float)
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