bloat-buster/dependencies/glslang-15.0.0/Test/baseResults/hlsl.localStructuredBuffer.comp.out
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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hlsl.localStructuredBuffer.comp
ERROR: 0:3: 'block initializer' : buffer aliasing not yet supported
ERROR: 1 compilation errors. No code generated.
Shader version: 500
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:2 Function Definition: @main( ( temp void)
0:2 Function Parameters:
0:2 Function Definition: main( ( temp void)
0:2 Function Parameters:
0:? Sequence
0:2 Function Call: @main( ( temp void)
0:? Linker Objects
0:? 'srt0' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
Linked compute stage:
Shader version: 500
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:2 Function Definition: @main( ( temp void)
0:2 Function Parameters:
0:2 Function Definition: main( ( temp void)
0:2 Function Parameters:
0:? Sequence
0:2 Function Call: @main( ( temp void)
0:? Linker Objects
0:? 'srt0' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
SPIR-V is not generated for failed compile or link