David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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struct A
{
float4 a;
float4 b;
float4 c = { 1, 2, 3, 4 };
float4 d = { ({ { ( ({ 1, 2, 3, 4 })) } }) }, { { 1, 2, 3, 4 } };
};
void main()
{
"a string"
}