David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

30 lines
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cppBad.vert
WARNING: 0:1: '#define' : missing space after macro name
ERROR: 0:1: '#' : (#) can be preceded in its line only by spaces or horizontal tabs
ERROR: 0:2: '#' : (#) can be preceded in its line only by spaces or horizontal tabs
ERROR: 0:3: 'preprocessor evaluation' : bad expression
ERROR: 0:3: '#if' : unexpected tokens following directive
ERROR: 0:6: 'string' : End of line in string
ERROR: 0:6: 'string literal' : required extension not requested: Possible extensions include:
GL_EXT_debug_printf
GL_EXT_spirv_intrinsics
ERROR: 0:6: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON
ERROR: 7 compilation errors. No code generated.
Shader version: 100
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 'n' ( global highp int)
Linked vertex stage:
ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
Shader version: 100
ERROR: node is still EOpNull!
0:? Linker Objects
0:? 'n' ( global highp int)