David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

40 lines
156 B
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#line 300
#line 2
#line 10
#line 2
#line 0
#line 4
#line 8
void main() {
gl_Position = vec4(10);
}
#line 8 4
#line 12 3
#line 1