1309 lines
76 KiB
Plaintext
1309 lines
76 KiB
Plaintext
spv.debuginfo.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 879
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Capability Shader
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Capability ImageQuery
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 14 "main" 499 552
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ExecutionMode 14 OriginUpperLeft
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2: String "spv.debuginfo.glsl.frag"
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8: String "uint"
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17: String "float"
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39: String "textureProj"
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42: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#version 450
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layout (binding = 1) uniform sampler2D samplerposition;
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layout (binding = 2) uniform sampler2D samplerNormal;
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layout (binding = 3) uniform sampler2D samplerAlbedo;
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layout (binding = 5) uniform sampler2DArray samplerShadowMap;
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layout (location = 0) in vec2 inUV;
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layout (location = 0) out vec4 outFragColor;
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#define LIGHT_COUNT 3
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#define SHADOW_FACTOR 0.25
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#define AMBIENT_LIGHT 0.1
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#define USE_PCF
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int global_var = 0;
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struct Light
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{
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vec4 position;
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vec4 target;
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vec4 color;
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mat4 viewMatrix;
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};
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layout (binding = 4) uniform UBO
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{
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vec4 viewPos;
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Light lights[LIGHT_COUNT];
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int useShadows;
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int debugDisplayTarget;
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} ubo;
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float textureProj(vec4 P, float layer, vec2 offset)
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{
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float shadow = 1.0;
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vec4 shadowCoord = P / P.w;
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shadowCoord.st = shadowCoord.st * 0.5 + 0.5;
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if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0)
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{
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float dist = texture(samplerShadowMap, vec3(shadowCoord.st + offset, layer)).r;
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if (shadowCoord.w > 0.0 && dist < shadowCoord.z)
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{
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shadow = SHADOW_FACTOR;
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}
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}
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return shadow;
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}
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float filterPCF(vec4 sc, float layer)
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{
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ivec2 texDim = textureSize(samplerShadowMap, 0).xy;
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float scale = 1.5;
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float dx = scale * 1.0 / float(texDim.x);
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float dy = scale * 1.0 / float(texDim.y);
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float shadowFactor = 0.0;
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int count = 0;
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int range = 1;
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for (int x = -range; x <= range; x++)
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{
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for (int y = -range; y <= range; y++)
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{
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shadowFactor += textureProj(sc, layer, vec2(dx*x, dy*y));
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count++;
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}
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}
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return shadowFactor / count;
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}
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vec3 shadow(vec3 fragcolor, vec3 fragpos) {
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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vec4 shadowClip = ubo.lights[i].viewMatrix * vec4(fragpos, 1.0);
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float shadowFactor;
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#ifdef USE_PCF
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shadowFactor= filterPCF(shadowClip, i);
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#else
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shadowFactor = textureProj(shadowClip, i, vec2(0.0));
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#endif
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fragcolor *= shadowFactor;
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}
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return fragcolor;
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}
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void main()
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{
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// Get G-Buffer values
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vec3 fragPos = texture(samplerposition, inUV).rgb;
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vec3 normal = texture(samplerNormal, inUV).rgb;
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vec4 albedo = texture(samplerAlbedo, inUV);
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// Debug display
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if (ubo.debugDisplayTarget > 0) {
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switch (ubo.debugDisplayTarget) {
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case 1:
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outFragColor.rgb = shadow(vec3(1.0), fragPos).rgb;
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break;
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case 2:
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outFragColor.rgb = fragPos;
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break;
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case 3:
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outFragColor.rgb = normal;
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break;
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case 4:
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outFragColor.rgb = albedo.rgb;
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break;
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case 5:
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outFragColor.rgb = albedo.aaa;
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break;
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}
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outFragColor.a = 1.0;
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return;
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}
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// Ambient part
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vec3 fragcolor = albedo.rgb * AMBIENT_LIGHT;
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vec3 N = normalize(normal);
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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// Vector to light
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vec3 L = ubo.lights[i].position.xyz - fragPos;
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// Distance from light to fragment position
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float dist = length(L);
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L = normalize(L);
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// Viewer to fragment
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vec3 V = ubo.viewPos.xyz - fragPos;
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V = normalize(V);
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float lightCosInnerAngle = cos(radians(15.0));
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float lightCosOuterAngle = cos(radians(25.0));
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float lightRange = 100.0;
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// Direction vector from source to target
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vec3 dir = normalize(ubo.lights[i].position.xyz - ubo.lights[i].target.xyz);
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// Dual cone spot light with smooth transition between inner and outer angle
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float cosDir = dot(L, dir);
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float spotEffect = smoothstep(lightCosOuterAngle, lightCosInnerAngle, cosDir);
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float heightAttenuation = smoothstep(lightRange, 0.0f, dist);
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// Diffuse lighting
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float NdotL = max(0.0, dot(N, L));
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vec3 diff = vec3(NdotL);
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// Specular lighting
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vec3 R = reflect(-L, N);
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float NdotR = max(0.0, dot(R, V));
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vec3 spec = vec3(pow(NdotR, 16.0) * albedo.a * 2.5);
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fragcolor += vec3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb;
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}
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// Shadow calculations in a separate pass
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if (ubo.useShadows > 0)
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{
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fragcolor = shadow(fragcolor, fragPos);
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}
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outFragColor = vec4(fragcolor, 1.0);
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}
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"
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47: String "P"
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53: String "layer"
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56: String "offset"
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64: String "filterPCF"
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68: String "sc"
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84: String "shadow"
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88: String "fragcolor"
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93: String "fragpos"
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95: String "main"
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99: String "int"
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105: String "global_var"
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120: String "shadowCoord"
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142: String "bool"
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164: String "dist"
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171: String "type.2d.image"
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172: String "@type.2d.image"
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176: String "type.sampled.image"
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177: String "@type.sampled.image"
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182: String "samplerShadowMap"
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233: String "texDim"
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245: String "scale"
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252: String "dx"
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266: String "dy"
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278: String "shadowFactor"
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284: String "count"
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290: String "range"
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297: String "x"
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317: String "y"
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383: String "i"
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401: String "shadowClip"
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411: String "color"
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416: String "viewMatrix"
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419: String "Light"
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425: String "lights"
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428: String "debugDisplayTarget"
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432: String "UBO"
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437: String "ubo"
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483: String "fragPos"
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495: String "samplerposition"
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501: String "inUV"
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507: String "normal"
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513: String "samplerNormal"
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520: String "albedo"
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526: String "samplerAlbedo"
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554: String "outFragColor"
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648: String "N"
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672: String "L"
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698: String "V"
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713: String "lightCosInnerAngle"
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720: String "lightCosOuterAngle"
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727: String "lightRange"
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734: String "dir"
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750: String "cosDir"
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759: String "spotEffect"
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769: String "heightAttenuation"
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778: String "NdotL"
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788: String "diff"
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796: String "R"
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806: String "NdotR"
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816: String "spec"
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Name 14 "main"
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Name 37 "textureProj(vf4;f1;vf2;"
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Name 34 "P"
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Name 35 "layer"
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Name 36 "offset"
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Name 62 "filterPCF(vf4;f1;"
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Name 60 "sc"
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Name 61 "layer"
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Name 82 "shadow(vf3;vf3;"
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Name 80 "fragcolor"
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Name 81 "fragpos"
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Name 103 "global_var"
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Name 112 "shadow"
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Name 118 "shadowCoord"
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Name 162 "dist"
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Name 180 "samplerShadowMap"
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Name 231 "texDim"
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Name 243 "scale"
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Name 250 "dx"
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Name 264 "dy"
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Name 276 "shadowFactor"
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Name 282 "count"
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Name 288 "range"
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Name 295 "x"
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Name 315 "y"
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Name 348 "param"
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Name 350 "param"
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Name 352 "param"
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Name 381 "i"
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Name 399 "shadowClip"
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Name 409 "Light"
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MemberName 409(Light) 0 "position"
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MemberName 409(Light) 1 "target"
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MemberName 409(Light) 2 "color"
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MemberName 409(Light) 3 "viewMatrix"
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Name 422 "UBO"
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MemberName 422(UBO) 0 "viewPos"
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MemberName 422(UBO) 1 "lights"
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MemberName 422(UBO) 2 "useShadows"
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MemberName 422(UBO) 3 "debugDisplayTarget"
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Name 435 "ubo"
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Name 449 "shadowFactor"
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Name 456 "param"
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Name 458 "param"
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Name 481 "fragPos"
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Name 493 "samplerposition"
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Name 499 "inUV"
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Name 505 "normal"
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Name 511 "samplerNormal"
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Name 518 "albedo"
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Name 524 "samplerAlbedo"
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Name 552 "outFragColor"
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Name 557 "param"
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Name 560 "param"
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Name 636 "fragcolor"
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Name 646 "N"
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Name 654 "i"
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Name 670 "L"
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Name 685 "dist"
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Name 696 "V"
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Name 711 "lightCosInnerAngle"
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Name 718 "lightCosOuterAngle"
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Name 725 "lightRange"
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Name 732 "dir"
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Name 748 "cosDir"
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Name 757 "spotEffect"
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Name 767 "heightAttenuation"
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Name 776 "NdotL"
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Name 786 "diff"
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Name 794 "R"
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Name 804 "NdotR"
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Name 814 "spec"
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Name 861 "param"
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Name 866 "param"
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Decorate 180(samplerShadowMap) Binding 5
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Decorate 180(samplerShadowMap) DescriptorSet 0
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MemberDecorate 409(Light) 0 Offset 0
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MemberDecorate 409(Light) 1 Offset 16
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MemberDecorate 409(Light) 2 Offset 32
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MemberDecorate 409(Light) 3 ColMajor
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MemberDecorate 409(Light) 3 MatrixStride 16
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MemberDecorate 409(Light) 3 Offset 48
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Decorate 420 ArrayStride 112
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Decorate 422(UBO) Block
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MemberDecorate 422(UBO) 0 Offset 0
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MemberDecorate 422(UBO) 1 Offset 16
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MemberDecorate 422(UBO) 2 Offset 352
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MemberDecorate 422(UBO) 3 Offset 356
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Decorate 435(ubo) Binding 4
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Decorate 435(ubo) DescriptorSet 0
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Decorate 493(samplerposition) Binding 1
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Decorate 493(samplerposition) DescriptorSet 0
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Decorate 499(inUV) Location 0
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Decorate 511(samplerNormal) Binding 2
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Decorate 511(samplerNormal) DescriptorSet 0
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Decorate 524(samplerAlbedo) Binding 3
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Decorate 524(samplerAlbedo) DescriptorSet 0
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Decorate 552(outFragColor) Location 0
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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16: TypeFloat 32
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
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19: TypeVector 16(float) 4
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20: 7(int) Constant 4
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
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22: TypePointer Function 19(fvec4)
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23: 7(int) Constant 7
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24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 23 12
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25: TypePointer Function 16(float)
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 23 12
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27: TypeVector 16(float) 2
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28: 7(int) Constant 2
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29: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 28
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30: TypePointer Function 27(fvec2)
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31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 23 12
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32: TypeFunction 16(float) 22(ptr) 25(ptr) 30(ptr)
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33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18 29
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 42
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43: 7(int) Constant 59
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45: 7(int) Constant 1
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44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 45 20 41 28
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40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 39 33 41 43 12 44 39 13 43
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46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 21 41 43 12 40 20 45
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 43 12 40 20 28
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55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 56 29 41 43 12 40 20 13
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58: TypeFunction 16(float) 22(ptr) 25(ptr)
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18
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66: 7(int) Constant 76
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65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 64 59 41 66 12 44 64 13 66
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67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 68 21 41 66 12 65 20 45
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 66 12 65 20 28
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74: TypeVector 16(float) 3
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
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76: TypePointer Function 74(fvec3)
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77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 75 23 12
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|
78: TypeFunction 74(fvec3) 76(ptr) 76(ptr)
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79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 75 75 75
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|
86: 7(int) Constant 99
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85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 84 79 41 86 12 44 84 13 86
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87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 86 12 85 20 45
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92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 41 86 12 85 20 28
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97: 7(int) Constant 116
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|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 95 6 41 97 12 44 95 13 97
|
|
98: TypeInt 32 1
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|
100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 99 10 20 12
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101: TypePointer Private 98(int)
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|
102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 11 12
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|
103(global_var): 101(ptr) Variable Private
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|
106: 7(int) Constant 41
|
|
107: 7(int) Constant 8
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|
104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 105 100 41 106 12 44 105 103(global_var) 107
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|
108: 98(int) Constant 0
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|
114: 7(int) Constant 61
|
|
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 84 18 41 114 12 40 20
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|
117: 16(float) Constant 1065353216
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|
121: 7(int) Constant 62
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|
119: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 21 41 121 12 40 20
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131: 7(int) Constant 63
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|
133: 16(float) Constant 1056964608
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141: TypeBool
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|
143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 142 10 28 12
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146: 7(int) Constant 65
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|
148: 16(float) Constant 3212836864
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165: 7(int) Constant 67
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|
163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 164 18 41 165 12 40 20
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169: TypeImage 16(float) 2D array sampled format:Unknown
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173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 171 12 41 165 12 44 172 173 13
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174: TypeSampledImage 169
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175: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 176 12 41 165 12 44 177 173 13
|
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178: TypePointer UniformConstant 174
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179: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 175 12 12
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180(samplerShadowMap): 178(ptr) Variable UniformConstant
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181: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 182 175 41 165 12 44 182 180(samplerShadowMap) 107
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196: 7(int) Constant 68
|
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198: 16(float) Constant 0
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|
213: 16(float) Constant 1048576000
|
|
216: 7(int) Constant 70
|
|
220: 7(int) Constant 73
|
|
225: 7(int) Constant 74
|
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227: TypeVector 98(int) 2
|
|
228: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 28
|
|
229: TypePointer Function 227(ivec2)
|
|
230: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 228 23 12
|
|
234: 7(int) Constant 78
|
|
232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 233 228 41 234 12 65 20
|
|
239: TypeVector 98(int) 3
|
|
240: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 13
|
|
246: 7(int) Constant 79
|
|
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 245 18 41 246 12 65 20
|
|
249: 16(float) Constant 1069547520
|
|
253: 7(int) Constant 80
|
|
251: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 252 18 41 253 12 65 20
|
|
258: TypePointer Function 98(int)
|
|
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 23 12
|
|
267: 7(int) Constant 81
|
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 266 18 41 267 12 65 20
|
|
279: 7(int) Constant 83
|
|
277: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 278 18 41 279 12 65 20
|
|
285: 7(int) Constant 84
|
|
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 284 100 41 285 12 65 20
|
|
291: 7(int) Constant 85
|
|
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 290 100 41 291 12 65 20
|
|
294: 98(int) Constant 1
|
|
298: 7(int) Constant 87
|
|
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 297 100 41 298 12 65 20
|
|
318: 7(int) Constant 89
|
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 317 100 41 318 12 65 20
|
|
339: 7(int) Constant 91
|
|
358: 7(int) Constant 92
|
|
371: 7(int) Constant 96
|
|
379: 7(int) Constant 97
|
|
384: 7(int) Constant 100
|
|
382: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 383 100 41 384 12 85 20
|
|
397: 98(int) Constant 3
|
|
402: 7(int) Constant 102
|
|
400: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 401 21 41 402 12 85 20
|
|
406: TypeMatrix 19(fvec4) 4
|
|
408: 141(bool) ConstantTrue
|
|
407: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 20 408
|
|
409(Light): TypeStruct 19(fvec4) 19(fvec4) 19(fvec4) 406
|
|
412: 7(int) Constant 47
|
|
410: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
413: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
414: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
417: 7(int) Constant 48
|
|
415: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 416 407 41 417 23 12 12 13
|
|
418: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 419 45 41 402 12 44 419 12 13 410 413 414 415
|
|
420: TypeArray 409(Light) 13
|
|
421: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 418 13
|
|
422(UBO): TypeStruct 19(fvec4) 420 98(int) 98(int)
|
|
423: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
426: 7(int) Constant 54
|
|
424: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 425 421 41 426 107 12 12 13
|
|
429: 7(int) Constant 56
|
|
427: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 428 100 41 429 11 12 12 13
|
|
430: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 428 100 41 429 11 12 12 13
|
|
431: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 432 45 41 402 12 44 432 12 13 423 424 427 430
|
|
433: TypePointer Uniform 422(UBO)
|
|
434: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 431 28 12
|
|
435(ubo): 433(ptr) Variable Uniform
|
|
436: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 437 431 41 402 12 44 437 435(ubo) 107
|
|
439: TypePointer Uniform 406
|
|
440: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 407 28 12
|
|
451: 7(int) Constant 106
|
|
450: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 278 18 41 451 12 85 20
|
|
462: 7(int) Constant 111
|
|
472: 7(int) Constant 113
|
|
477: 7(int) Constant 114
|
|
484: 7(int) Constant 119
|
|
482: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 483 75 41 484 12 96 20
|
|
487: TypeImage 16(float) 2D sampled format:Unknown
|
|
488: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 171 12 41 484 12 44 172 173 13
|
|
489: TypeSampledImage 487
|
|
490: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 176 12 41 484 12 44 177 173 13
|
|
491: TypePointer UniformConstant 489
|
|
492: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 490 12 12
|
|
493(samplerposition): 491(ptr) Variable UniformConstant
|
|
494: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 495 490 41 484 12 44 495 493(samplerposition) 107
|
|
497: TypePointer Input 27(fvec2)
|
|
498: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 45 12
|
|
499(inUV): 497(ptr) Variable Input
|
|
500: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 501 29 41 484 12 44 501 499(inUV) 107
|
|
508: 7(int) Constant 120
|
|
506: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 507 75 41 508 12 96 20
|
|
511(samplerNormal): 491(ptr) Variable UniformConstant
|
|
512: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 513 490 41 508 12 44 513 511(samplerNormal) 107
|
|
521: 7(int) Constant 121
|
|
519: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 520 21 41 521 12 96 20
|
|
524(samplerAlbedo): 491(ptr) Variable UniformConstant
|
|
525: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 526 490 41 521 12 44 526 524(samplerAlbedo) 107
|
|
530: TypePointer Uniform 98(int)
|
|
531: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 28 12
|
|
534: 7(int) Constant 124
|
|
542: 7(int) Constant 125
|
|
550: TypePointer Output 19(fvec4)
|
|
551: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 13 12
|
|
552(outFragColor): 550(ptr) Variable Output
|
|
555: 7(int) Constant 127
|
|
553: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 554 21 41 555 12 44 554 552(outFragColor) 107
|
|
556: 74(fvec3) ConstantComposite 117 117 117
|
|
563: TypePointer Output 16(float)
|
|
564: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12
|
|
572: 7(int) Constant 128
|
|
577: 7(int) Constant 130
|
|
585: 7(int) Constant 131
|
|
590: 7(int) Constant 133
|
|
598: 7(int) Constant 134
|
|
603: 7(int) Constant 136
|
|
612: 7(int) Constant 137
|
|
617: 7(int) Constant 139
|
|
626: 7(int) Constant 140
|
|
632: 7(int) Constant 142
|
|
634: 7(int) Constant 143
|
|
638: 7(int) Constant 147
|
|
637: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 638 12 96 20
|
|
644: 16(float) Constant 1036831949
|
|
649: 7(int) Constant 149
|
|
647: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 648 75 41 649 12 96 20
|
|
656: 7(int) Constant 151
|
|
655: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 383 100 41 656 12 96 20
|
|
673: 7(int) Constant 154
|
|
671: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 672 75 41 673 12 96 20
|
|
678: TypePointer Uniform 19(fvec4)
|
|
679: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 28 12
|
|
687: 7(int) Constant 156
|
|
686: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 164 18 41 687 12 96 20
|
|
694: 7(int) Constant 157
|
|
699: 7(int) Constant 160
|
|
697: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 698 75 41 699 12 96 20
|
|
709: 7(int) Constant 161
|
|
714: 7(int) Constant 163
|
|
712: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 713 18 41 714 12 96 20
|
|
717: 16(float) Constant 1064781546
|
|
721: 7(int) Constant 164
|
|
719: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 720 18 41 721 12 96 20
|
|
724: 16(float) Constant 1063781322
|
|
728: 7(int) Constant 165
|
|
726: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 727 18 41 728 12 96 20
|
|
731: 16(float) Constant 1120403456
|
|
735: 7(int) Constant 168
|
|
733: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 734 75 41 735 12 96 20
|
|
751: 7(int) Constant 171
|
|
749: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 750 18 41 751 12 96 20
|
|
760: 7(int) Constant 172
|
|
758: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 759 18 41 760 12 96 20
|
|
770: 7(int) Constant 173
|
|
768: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 769 18 41 770 12 96 20
|
|
779: 7(int) Constant 176
|
|
777: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 778 18 41 779 12 96 20
|
|
789: 7(int) Constant 177
|
|
787: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 788 75 41 789 12 96 20
|
|
797: 7(int) Constant 180
|
|
795: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 796 75 41 797 12 96 20
|
|
807: 7(int) Constant 181
|
|
805: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 806 18 41 807 12 96 20
|
|
817: 7(int) Constant 182
|
|
815: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 816 75 41 817 12 96 20
|
|
821: 16(float) Constant 1098907648
|
|
826: 16(float) Constant 1075838976
|
|
831: 7(int) Constant 184
|
|
839: 98(int) Constant 2
|
|
856: 7(int) Constant 188
|
|
865: 7(int) Constant 190
|
|
872: 7(int) Constant 193
|
|
878: 7(int) Constant 194
|
|
14(main): 4 Function None 5
|
|
15: Label
|
|
481(fragPos): 76(ptr) Variable Function
|
|
505(normal): 76(ptr) Variable Function
|
|
518(albedo): 22(ptr) Variable Function
|
|
557(param): 76(ptr) Variable Function
|
|
560(param): 76(ptr) Variable Function
|
|
636(fragcolor): 76(ptr) Variable Function
|
|
646(N): 76(ptr) Variable Function
|
|
654(i): 258(ptr) Variable Function
|
|
670(L): 76(ptr) Variable Function
|
|
685(dist): 25(ptr) Variable Function
|
|
696(V): 76(ptr) Variable Function
|
|
711(lightCosInnerAngle): 25(ptr) Variable Function
|
|
718(lightCosOuterAngle): 25(ptr) Variable Function
|
|
725(lightRange): 25(ptr) Variable Function
|
|
732(dir): 76(ptr) Variable Function
|
|
748(cosDir): 25(ptr) Variable Function
|
|
757(spotEffect): 25(ptr) Variable Function
|
|
767(heightAttenuation): 25(ptr) Variable Function
|
|
776(NdotL): 25(ptr) Variable Function
|
|
786(diff): 76(ptr) Variable Function
|
|
794(R): 76(ptr) Variable Function
|
|
804(NdotR): 25(ptr) Variable Function
|
|
814(spec): 76(ptr) Variable Function
|
|
861(param): 76(ptr) Variable Function
|
|
866(param): 76(ptr) Variable Function
|
|
109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 44
|
|
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 106 106 12 12
|
|
Store 103(global_var) 108
|
|
479: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
480: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 97 97 12 12
|
|
478: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 96 14(main)
|
|
486: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 484 484 12 12
|
|
485: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 482 481(fragPos) 49
|
|
496: 489 Load 493(samplerposition)
|
|
502: 27(fvec2) Load 499(inUV)
|
|
503: 19(fvec4) ImageSampleImplicitLod 496 502
|
|
504: 74(fvec3) VectorShuffle 503 503 0 1 2
|
|
Store 481(fragPos) 504
|
|
510: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 508 508 12 12
|
|
509: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 506 505(normal) 49
|
|
514: 489 Load 511(samplerNormal)
|
|
515: 27(fvec2) Load 499(inUV)
|
|
516: 19(fvec4) ImageSampleImplicitLod 514 515
|
|
517: 74(fvec3) VectorShuffle 516 516 0 1 2
|
|
Store 505(normal) 517
|
|
523: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 521 521 12 12
|
|
522: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 519 518(albedo) 49
|
|
527: 489 Load 524(samplerAlbedo)
|
|
528: 27(fvec2) Load 499(inUV)
|
|
529: 19(fvec4) ImageSampleImplicitLod 527 528
|
|
Store 518(albedo) 529
|
|
533: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 534 534 12 12
|
|
532: 530(ptr) AccessChain 435(ubo) 397
|
|
535: 98(int) Load 532
|
|
536: 141(bool) SGreaterThan 535 108
|
|
SelectionMerge 538 None
|
|
BranchConditional 536 537 538
|
|
537: Label
|
|
540: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
541: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 542 542 12 12
|
|
539: 530(ptr) AccessChain 435(ubo) 397
|
|
543: 98(int) Load 539
|
|
SelectionMerge 549 None
|
|
Switch 543 549
|
|
case 1: 544
|
|
case 2: 545
|
|
case 3: 546
|
|
case 4: 547
|
|
case 5: 548
|
|
544: Label
|
|
558: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
559: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 555 555 12 12
|
|
Store 557(param) 556
|
|
561: 74(fvec3) Load 481(fragPos)
|
|
Store 560(param) 561
|
|
562: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 557(param) 560(param)
|
|
565: 563(ptr) AccessChain 552(outFragColor) 12
|
|
566: 16(float) CompositeExtract 562 0
|
|
Store 565 566
|
|
567: 563(ptr) AccessChain 552(outFragColor) 45
|
|
568: 16(float) CompositeExtract 562 1
|
|
Store 567 568
|
|
569: 563(ptr) AccessChain 552(outFragColor) 28
|
|
570: 16(float) CompositeExtract 562 2
|
|
Store 569 570
|
|
571: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 572 572 12 12
|
|
Branch 549
|
|
545: Label
|
|
575: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
576: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 577 577 12 12
|
|
574: 74(fvec3) Load 481(fragPos)
|
|
578: 563(ptr) AccessChain 552(outFragColor) 12
|
|
579: 16(float) CompositeExtract 574 0
|
|
Store 578 579
|
|
580: 563(ptr) AccessChain 552(outFragColor) 45
|
|
581: 16(float) CompositeExtract 574 1
|
|
Store 580 581
|
|
582: 563(ptr) AccessChain 552(outFragColor) 28
|
|
583: 16(float) CompositeExtract 574 2
|
|
Store 582 583
|
|
584: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 585 585 12 12
|
|
Branch 549
|
|
546: Label
|
|
588: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
589: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 590 590 12 12
|
|
587: 74(fvec3) Load 505(normal)
|
|
591: 563(ptr) AccessChain 552(outFragColor) 12
|
|
592: 16(float) CompositeExtract 587 0
|
|
Store 591 592
|
|
593: 563(ptr) AccessChain 552(outFragColor) 45
|
|
594: 16(float) CompositeExtract 587 1
|
|
Store 593 594
|
|
595: 563(ptr) AccessChain 552(outFragColor) 28
|
|
596: 16(float) CompositeExtract 587 2
|
|
Store 595 596
|
|
597: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 598 598 12 12
|
|
Branch 549
|
|
547: Label
|
|
601: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
602: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 603 603 12 12
|
|
600: 19(fvec4) Load 518(albedo)
|
|
604: 74(fvec3) VectorShuffle 600 600 0 1 2
|
|
605: 563(ptr) AccessChain 552(outFragColor) 12
|
|
606: 16(float) CompositeExtract 604 0
|
|
Store 605 606
|
|
607: 563(ptr) AccessChain 552(outFragColor) 45
|
|
608: 16(float) CompositeExtract 604 1
|
|
Store 607 608
|
|
609: 563(ptr) AccessChain 552(outFragColor) 28
|
|
610: 16(float) CompositeExtract 604 2
|
|
Store 609 610
|
|
611: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 612 612 12 12
|
|
Branch 549
|
|
548: Label
|
|
615: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
616: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 617 617 12 12
|
|
614: 19(fvec4) Load 518(albedo)
|
|
618: 74(fvec3) VectorShuffle 614 614 3 3 3
|
|
619: 563(ptr) AccessChain 552(outFragColor) 12
|
|
620: 16(float) CompositeExtract 618 0
|
|
Store 619 620
|
|
621: 563(ptr) AccessChain 552(outFragColor) 45
|
|
622: 16(float) CompositeExtract 618 1
|
|
Store 621 622
|
|
623: 563(ptr) AccessChain 552(outFragColor) 28
|
|
624: 16(float) CompositeExtract 618 2
|
|
Store 623 624
|
|
625: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 626 626 12 12
|
|
Branch 549
|
|
549: Label
|
|
630: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
631: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 632 632 12 12
|
|
629: 563(ptr) AccessChain 552(outFragColor) 13
|
|
Store 629 117
|
|
633: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 634 634 12 12
|
|
Return
|
|
538: Label
|
|
640: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
641: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 638 638 12 12
|
|
639: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 637 636(fragcolor) 49
|
|
642: 19(fvec4) Load 518(albedo)
|
|
643: 74(fvec3) VectorShuffle 642 642 0 1 2
|
|
645: 74(fvec3) VectorTimesScalar 643 644
|
|
Store 636(fragcolor) 645
|
|
651: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 649 649 12 12
|
|
650: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 647 646(N) 49
|
|
652: 74(fvec3) Load 505(normal)
|
|
653: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 652
|
|
Store 646(N) 653
|
|
658: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
657: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 655 654(i) 49
|
|
Store 654(i) 108
|
|
Branch 659
|
|
659: Label
|
|
663: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
664: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
LoopMerge 661 662 None
|
|
Branch 665
|
|
665: Label
|
|
667: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
668: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
666: 98(int) Load 654(i)
|
|
669: 141(bool) SLessThan 666 397
|
|
BranchConditional 669 660 661
|
|
660: Label
|
|
675: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
676: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 673 673 12 12
|
|
674: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 671 670(L) 49
|
|
677: 98(int) Load 654(i)
|
|
680: 678(ptr) AccessChain 435(ubo) 294 677 108
|
|
681: 19(fvec4) Load 680
|
|
682: 74(fvec3) VectorShuffle 681 681 0 1 2
|
|
683: 74(fvec3) Load 481(fragPos)
|
|
684: 74(fvec3) FSub 682 683
|
|
Store 670(L) 684
|
|
689: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 687 687 12 12
|
|
688: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 686 685(dist) 49
|
|
690: 74(fvec3) Load 670(L)
|
|
691: 16(float) ExtInst 3(GLSL.std.450) 66(Length) 690
|
|
Store 685(dist) 691
|
|
693: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 694 694 12 12
|
|
692: 74(fvec3) Load 670(L)
|
|
695: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 692
|
|
Store 670(L) 695
|
|
701: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 699 699 12 12
|
|
700: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 697 696(V) 49
|
|
702: 678(ptr) AccessChain 435(ubo) 108
|
|
703: 19(fvec4) Load 702
|
|
704: 74(fvec3) VectorShuffle 703 703 0 1 2
|
|
705: 74(fvec3) Load 481(fragPos)
|
|
706: 74(fvec3) FSub 704 705
|
|
Store 696(V) 706
|
|
708: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 709 709 12 12
|
|
707: 74(fvec3) Load 696(V)
|
|
710: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 707
|
|
Store 696(V) 710
|
|
716: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 714 714 12 12
|
|
715: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 712 711(lightCosInnerAngle) 49
|
|
Store 711(lightCosInnerAngle) 717
|
|
723: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 721 721 12 12
|
|
722: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 719 718(lightCosOuterAngle) 49
|
|
Store 718(lightCosOuterAngle) 724
|
|
730: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 728 728 12 12
|
|
729: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 726 725(lightRange) 49
|
|
Store 725(lightRange) 731
|
|
737: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 735 735 12 12
|
|
736: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 733 732(dir) 49
|
|
738: 98(int) Load 654(i)
|
|
739: 678(ptr) AccessChain 435(ubo) 294 738 108
|
|
740: 19(fvec4) Load 739
|
|
741: 74(fvec3) VectorShuffle 740 740 0 1 2
|
|
742: 98(int) Load 654(i)
|
|
743: 678(ptr) AccessChain 435(ubo) 294 742 294
|
|
744: 19(fvec4) Load 743
|
|
745: 74(fvec3) VectorShuffle 744 744 0 1 2
|
|
746: 74(fvec3) FSub 741 745
|
|
747: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 746
|
|
Store 732(dir) 747
|
|
753: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 751 751 12 12
|
|
752: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 749 748(cosDir) 49
|
|
754: 74(fvec3) Load 670(L)
|
|
755: 74(fvec3) Load 732(dir)
|
|
756: 16(float) Dot 754 755
|
|
Store 748(cosDir) 756
|
|
762: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 760 760 12 12
|
|
761: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 758 757(spotEffect) 49
|
|
763: 16(float) Load 718(lightCosOuterAngle)
|
|
764: 16(float) Load 711(lightCosInnerAngle)
|
|
765: 16(float) Load 748(cosDir)
|
|
766: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 763 764 765
|
|
Store 757(spotEffect) 766
|
|
772: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 770 770 12 12
|
|
771: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 768 767(heightAttenuation) 49
|
|
773: 16(float) Load 725(lightRange)
|
|
774: 16(float) Load 685(dist)
|
|
775: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 773 198 774
|
|
Store 767(heightAttenuation) 775
|
|
781: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 779 779 12 12
|
|
780: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 777 776(NdotL) 49
|
|
782: 74(fvec3) Load 646(N)
|
|
783: 74(fvec3) Load 670(L)
|
|
784: 16(float) Dot 782 783
|
|
785: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 198 784
|
|
Store 776(NdotL) 785
|
|
791: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 789 789 12 12
|
|
790: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 787 786(diff) 49
|
|
792: 16(float) Load 776(NdotL)
|
|
793: 74(fvec3) CompositeConstruct 792 792 792
|
|
Store 786(diff) 793
|
|
799: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 797 797 12 12
|
|
798: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 795 794(R) 49
|
|
800: 74(fvec3) Load 670(L)
|
|
801: 74(fvec3) FNegate 800
|
|
802: 74(fvec3) Load 646(N)
|
|
803: 74(fvec3) ExtInst 3(GLSL.std.450) 71(Reflect) 801 802
|
|
Store 794(R) 803
|
|
809: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 807 807 12 12
|
|
808: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 805 804(NdotR) 49
|
|
810: 74(fvec3) Load 794(R)
|
|
811: 74(fvec3) Load 696(V)
|
|
812: 16(float) Dot 810 811
|
|
813: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 198 812
|
|
Store 804(NdotR) 813
|
|
819: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 817 817 12 12
|
|
818: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 815 814(spec) 49
|
|
820: 16(float) Load 804(NdotR)
|
|
822: 16(float) ExtInst 3(GLSL.std.450) 26(Pow) 820 821
|
|
823: 25(ptr) AccessChain 518(albedo) 13
|
|
824: 16(float) Load 823
|
|
825: 16(float) FMul 822 824
|
|
827: 16(float) FMul 825 826
|
|
828: 74(fvec3) CompositeConstruct 827 827 827
|
|
Store 814(spec) 828
|
|
830: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 831 831 12 12
|
|
829: 74(fvec3) Load 786(diff)
|
|
832: 74(fvec3) Load 814(spec)
|
|
833: 74(fvec3) FAdd 829 832
|
|
834: 16(float) Load 757(spotEffect)
|
|
835: 74(fvec3) VectorTimesScalar 833 834
|
|
836: 16(float) Load 767(heightAttenuation)
|
|
837: 74(fvec3) VectorTimesScalar 835 836
|
|
838: 98(int) Load 654(i)
|
|
840: 678(ptr) AccessChain 435(ubo) 294 838 839
|
|
841: 19(fvec4) Load 840
|
|
842: 74(fvec3) VectorShuffle 841 841 0 1 2
|
|
843: 74(fvec3) FMul 837 842
|
|
844: 19(fvec4) Load 518(albedo)
|
|
845: 74(fvec3) VectorShuffle 844 844 0 1 2
|
|
846: 74(fvec3) FMul 843 845
|
|
847: 74(fvec3) Load 636(fragcolor)
|
|
848: 74(fvec3) FAdd 847 846
|
|
Store 636(fragcolor) 848
|
|
Branch 662
|
|
662: Label
|
|
850: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
851: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
849: 98(int) Load 654(i)
|
|
852: 98(int) IAdd 849 294
|
|
Store 654(i) 852
|
|
Branch 659
|
|
661: Label
|
|
854: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
855: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 856 856 12 12
|
|
853: 530(ptr) AccessChain 435(ubo) 839
|
|
857: 98(int) Load 853
|
|
858: 141(bool) SGreaterThan 857 108
|
|
SelectionMerge 860 None
|
|
BranchConditional 858 859 860
|
|
859: Label
|
|
863: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
864: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 865 865 12 12
|
|
862: 74(fvec3) Load 636(fragcolor)
|
|
Store 861(param) 862
|
|
867: 74(fvec3) Load 481(fragPos)
|
|
Store 866(param) 867
|
|
868: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 861(param) 866(param)
|
|
Store 636(fragcolor) 868
|
|
Branch 860
|
|
860: Label
|
|
870: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
871: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 872 872 12 12
|
|
869: 74(fvec3) Load 636(fragcolor)
|
|
873: 16(float) CompositeExtract 869 0
|
|
874: 16(float) CompositeExtract 869 1
|
|
875: 16(float) CompositeExtract 869 2
|
|
876: 19(fvec4) CompositeConstruct 873 874 875 117
|
|
Store 552(outFragColor) 876
|
|
877: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 878 878 12 12
|
|
Return
|
|
FunctionEnd
|
|
37(textureProj(vf4;f1;vf2;): 16(float) Function None 32
|
|
34(P): 22(ptr) FunctionParameter
|
|
35(layer): 25(ptr) FunctionParameter
|
|
36(offset): 30(ptr) FunctionParameter
|
|
38: Label
|
|
112(shadow): 25(ptr) Variable Function
|
|
118(shadowCoord): 22(ptr) Variable Function
|
|
162(dist): 25(ptr) Variable Function
|
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 43 43 12 12
|
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 34(P) 49
|
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 52 35(layer) 49
|
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 55 36(offset) 49
|
|
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 40 37(textureProj(vf4;f1;vf2;)
|
|
116: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 114 114 12 12
|
|
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 113 112(shadow) 49
|
|
Store 112(shadow) 117
|
|
123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 121 121 12 12
|
|
122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(shadowCoord) 49
|
|
124: 19(fvec4) Load 34(P)
|
|
125: 25(ptr) AccessChain 34(P) 13
|
|
126: 16(float) Load 125
|
|
127: 19(fvec4) CompositeConstruct 126 126 126 126
|
|
128: 19(fvec4) FDiv 124 127
|
|
Store 118(shadowCoord) 128
|
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 131 131 12 12
|
|
129: 19(fvec4) Load 118(shadowCoord)
|
|
132: 27(fvec2) VectorShuffle 129 129 0 1
|
|
134: 27(fvec2) VectorTimesScalar 132 133
|
|
135: 27(fvec2) CompositeConstruct 133 133
|
|
136: 27(fvec2) FAdd 134 135
|
|
137: 25(ptr) AccessChain 118(shadowCoord) 12
|
|
138: 16(float) CompositeExtract 136 0
|
|
Store 137 138
|
|
139: 25(ptr) AccessChain 118(shadowCoord) 45
|
|
140: 16(float) CompositeExtract 136 1
|
|
Store 139 140
|
|
145: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
144: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
147: 16(float) Load 144
|
|
149: 141(bool) FOrdGreaterThan 147 148
|
|
SelectionMerge 151 None
|
|
BranchConditional 149 150 151
|
|
150: Label
|
|
153: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
154: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
152: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
155: 16(float) Load 152
|
|
156: 141(bool) FOrdLessThan 155 117
|
|
Branch 151
|
|
151: Label
|
|
157: 141(bool) Phi 149 38 156 150
|
|
160: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
SelectionMerge 159 None
|
|
BranchConditional 157 158 159
|
|
158: Label
|
|
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
168: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 165 165 12 12
|
|
166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 163 162(dist) 49
|
|
183: 174 Load 180(samplerShadowMap)
|
|
184: 19(fvec4) Load 118(shadowCoord)
|
|
185: 27(fvec2) VectorShuffle 184 184 0 1
|
|
186: 27(fvec2) Load 36(offset)
|
|
187: 27(fvec2) FAdd 185 186
|
|
188: 16(float) Load 35(layer)
|
|
189: 16(float) CompositeExtract 187 0
|
|
190: 16(float) CompositeExtract 187 1
|
|
191: 74(fvec3) CompositeConstruct 189 190 188
|
|
192: 19(fvec4) ImageSampleImplicitLod 183 191
|
|
193: 16(float) CompositeExtract 192 0
|
|
Store 162(dist) 193
|
|
195: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
194: 25(ptr) AccessChain 118(shadowCoord) 13
|
|
197: 16(float) Load 194
|
|
199: 141(bool) FOrdGreaterThan 197 198
|
|
SelectionMerge 201 None
|
|
BranchConditional 199 200 201
|
|
200: Label
|
|
203: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
204: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
202: 16(float) Load 162(dist)
|
|
205: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
206: 16(float) Load 205
|
|
207: 141(bool) FOrdLessThan 202 206
|
|
Branch 201
|
|
201: Label
|
|
208: 141(bool) Phi 199 158 207 200
|
|
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
212: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
SelectionMerge 210 None
|
|
BranchConditional 208 209 210
|
|
209: Label
|
|
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 216 216 12 12
|
|
Store 112(shadow) 213
|
|
Branch 210
|
|
210: Label
|
|
Branch 159
|
|
159: Label
|
|
218: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
219: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 220 220 12 12
|
|
217: 16(float) Load 112(shadow)
|
|
ReturnValue 217
|
|
FunctionEnd
|
|
62(filterPCF(vf4;f1;): 16(float) Function None 58
|
|
60(sc): 22(ptr) FunctionParameter
|
|
61(layer): 25(ptr) FunctionParameter
|
|
63: Label
|
|
231(texDim): 229(ptr) Variable Function
|
|
243(scale): 25(ptr) Variable Function
|
|
250(dx): 25(ptr) Variable Function
|
|
264(dy): 25(ptr) Variable Function
|
|
276(shadowFactor): 25(ptr) Variable Function
|
|
282(count): 258(ptr) Variable Function
|
|
288(range): 258(ptr) Variable Function
|
|
295(x): 258(ptr) Variable Function
|
|
315(y): 258(ptr) Variable Function
|
|
348(param): 22(ptr) Variable Function
|
|
350(param): 25(ptr) Variable Function
|
|
352(param): 30(ptr) Variable Function
|
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 66 66 12 12
|
|
69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 67 60(sc) 49
|
|
73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 61(layer) 49
|
|
226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 65 62(filterPCF(vf4;f1;)
|
|
236: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 234 234 12 12
|
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 232 231(texDim) 49
|
|
237: 174 Load 180(samplerShadowMap)
|
|
238: 169 Image 237
|
|
241: 239(ivec3) ImageQuerySizeLod 238 108
|
|
242: 227(ivec2) VectorShuffle 241 241 0 1
|
|
Store 231(texDim) 242
|
|
248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 246 246 12 12
|
|
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 244 243(scale) 49
|
|
Store 243(scale) 249
|
|
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 253 253 12 12
|
|
254: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 251 250(dx) 49
|
|
256: 16(float) Load 243(scale)
|
|
257: 16(float) FMul 256 117
|
|
260: 258(ptr) AccessChain 231(texDim) 12
|
|
261: 98(int) Load 260
|
|
262: 16(float) ConvertSToF 261
|
|
263: 16(float) FDiv 257 262
|
|
Store 250(dx) 263
|
|
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 267 267 12 12
|
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 265 264(dy) 49
|
|
270: 16(float) Load 243(scale)
|
|
271: 16(float) FMul 270 117
|
|
272: 258(ptr) AccessChain 231(texDim) 45
|
|
273: 98(int) Load 272
|
|
274: 16(float) ConvertSToF 273
|
|
275: 16(float) FDiv 271 274
|
|
Store 264(dy) 275
|
|
281: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 279 279 12 12
|
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 277 276(shadowFactor) 49
|
|
Store 276(shadowFactor) 198
|
|
287: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 285 285 12 12
|
|
286: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 283 282(count) 49
|
|
Store 282(count) 108
|
|
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 291 291 12 12
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292: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 289 288(range) 49
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Store 288(range) 294
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300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 296 295(x) 49
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301: 98(int) Load 288(range)
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302: 98(int) SNegate 301
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Store 295(x) 302
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Branch 303
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303: Label
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307: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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308: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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LoopMerge 305 306 None
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Branch 309
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309: Label
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311: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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312: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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310: 98(int) Load 295(x)
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313: 98(int) Load 288(range)
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314: 141(bool) SLessThanEqual 310 313
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BranchConditional 314 304 305
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304: Label
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320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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321: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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319: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 316 315(y) 49
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322: 98(int) Load 288(range)
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323: 98(int) SNegate 322
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Store 315(y) 323
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Branch 324
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324: Label
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328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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329: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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LoopMerge 326 327 None
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Branch 330
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330: Label
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332: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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333: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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331: 98(int) Load 315(y)
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334: 98(int) Load 288(range)
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335: 141(bool) SLessThanEqual 331 334
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BranchConditional 335 325 326
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325: Label
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337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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338: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 339 339 12 12
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336: 16(float) Load 250(dx)
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340: 98(int) Load 295(x)
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341: 16(float) ConvertSToF 340
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342: 16(float) FMul 336 341
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343: 16(float) Load 264(dy)
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344: 98(int) Load 315(y)
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345: 16(float) ConvertSToF 344
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|
346: 16(float) FMul 343 345
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|
347: 27(fvec2) CompositeConstruct 342 346
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349: 19(fvec4) Load 60(sc)
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Store 348(param) 349
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|
351: 16(float) Load 61(layer)
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|
Store 350(param) 351
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|
Store 352(param) 347
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353: 16(float) FunctionCall 37(textureProj(vf4;f1;vf2;) 348(param) 350(param) 352(param)
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354: 16(float) Load 276(shadowFactor)
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355: 16(float) FAdd 354 353
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Store 276(shadowFactor) 355
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357: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 358 358 12 12
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356: 98(int) Load 282(count)
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359: 98(int) IAdd 356 294
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|
Store 282(count) 359
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Branch 327
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327: Label
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361: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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362: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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360: 98(int) Load 315(y)
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363: 98(int) IAdd 360 294
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Store 315(y) 363
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Branch 324
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326: Label
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Branch 306
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306: Label
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365: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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366: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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364: 98(int) Load 295(x)
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|
367: 98(int) IAdd 364 294
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|
Store 295(x) 367
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Branch 303
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305: Label
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369: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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370: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 371 371 12 12
|
|
368: 16(float) Load 276(shadowFactor)
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|
372: 98(int) Load 282(count)
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|
373: 16(float) ConvertSToF 372
|
|
374: 16(float) FDiv 368 373
|
|
ReturnValue 374
|
|
FunctionEnd
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|
82(shadow(vf3;vf3;): 74(fvec3) Function None 78
|
|
80(fragcolor): 76(ptr) FunctionParameter
|
|
81(fragpos): 76(ptr) FunctionParameter
|
|
83: Label
|
|
381(i): 258(ptr) Variable Function
|
|
399(shadowClip): 22(ptr) Variable Function
|
|
449(shadowFactor): 25(ptr) Variable Function
|
|
456(param): 22(ptr) Variable Function
|
|
458(param): 25(ptr) Variable Function
|
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 86 86 12 12
|
|
89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 80(fragcolor) 49
|
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 81(fragpos) 49
|
|
380: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 85 82(shadow(vf3;vf3;)
|
|
386: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
385: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 382 381(i) 49
|
|
Store 381(i) 108
|
|
Branch 387
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|
387: Label
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|
391: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
392: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
LoopMerge 389 390 None
|
|
Branch 393
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|
393: Label
|
|
395: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
396: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
394: 98(int) Load 381(i)
|
|
398: 141(bool) SLessThan 394 397
|
|
BranchConditional 398 388 389
|
|
388: Label
|
|
404: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
405: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 402 402 12 12
|
|
403: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 400 399(shadowClip) 49
|
|
438: 98(int) Load 381(i)
|
|
441: 439(ptr) AccessChain 435(ubo) 294 438 397
|
|
442: 406 Load 441
|
|
443: 74(fvec3) Load 81(fragpos)
|
|
444: 16(float) CompositeExtract 443 0
|
|
445: 16(float) CompositeExtract 443 1
|
|
446: 16(float) CompositeExtract 443 2
|
|
447: 19(fvec4) CompositeConstruct 444 445 446 117
|
|
448: 19(fvec4) MatrixTimesVector 442 447
|
|
Store 399(shadowClip) 448
|
|
453: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 451 451 12 12
|
|
452: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 450 449(shadowFactor) 49
|
|
454: 98(int) Load 381(i)
|
|
455: 16(float) ConvertSToF 454
|
|
457: 19(fvec4) Load 399(shadowClip)
|
|
Store 456(param) 457
|
|
Store 458(param) 455
|
|
459: 16(float) FunctionCall 62(filterPCF(vf4;f1;) 456(param) 458(param)
|
|
Store 449(shadowFactor) 459
|
|
461: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 462 462 12 12
|
|
460: 16(float) Load 449(shadowFactor)
|
|
463: 74(fvec3) Load 80(fragcolor)
|
|
464: 74(fvec3) VectorTimesScalar 463 460
|
|
Store 80(fragcolor) 464
|
|
Branch 390
|
|
390: Label
|
|
466: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
467: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
465: 98(int) Load 381(i)
|
|
468: 98(int) IAdd 465 294
|
|
Store 381(i) 468
|
|
Branch 387
|
|
389: Label
|
|
470: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
471: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 472 472 12 12
|
|
469: 74(fvec3) Load 80(fragcolor)
|
|
ReturnValue 469
|
|
FunctionEnd
|