bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.pp.tokenpasting.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

19 lines
267 B
GLSL

#define foobarblee zzzz
#define ar qqqq
#define MACRO1(x,y) foo##x##y
// #define MACRO2 abc##def
// #define SPACE_IN_MACRO int var1
float4 main() : SV_Target0
{
// float MACRO2 = 10;
float MACRO1(b##ar,blee) = 3;
return float4(foobarblee,0,0,0);
}