David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

42 lines
1.0 KiB
JSON

{
"revision" : 5,
"instructions" : [
{
"opname" : "SwizzleInvocationsAMD",
"opcode" : 1,
"operands" : [
{ "kind" : "IdRef", "name" : "'data'" },
{ "kind" : "IdRef", "name" : "'offset'" }
],
"extensions" : [ "SPV_AMD_shader_ballot" ]
},
{
"opname" : "SwizzleInvocationsMaskedAMD",
"opcode" : 2,
"operands" : [
{ "kind" : "IdRef", "name" : "'data'" },
{ "kind" : "IdRef", "name" : "'mask'" }
],
"extensions" : [ "SPV_AMD_shader_ballot" ]
},
{
"opname" : "WriteInvocationAMD",
"opcode" : 3,
"operands" : [
{ "kind" : "IdRef", "name" : "'inputValue'" },
{ "kind" : "IdRef", "name" : "'writeValue'" },
{ "kind" : "IdRef", "name" : "'invocationIndex'" }
],
"extensions" : [ "SPV_AMD_shader_ballot" ]
},
{
"opname" : "MbcntAMD",
"opcode" : 4,
"operands" : [
{ "kind" : "IdRef", "name" : "'mask'" }
],
"extensions" : [ "SPV_AMD_shader_ballot" ]
}
]
}