David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

20 lines
253 B
GLSL

//
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/* multi line...
ao */
/* no escape \
oanot */
// escape nothing \o oeu
// escape newline \
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#version 430 core
in vec4 v;
void main() {}