bloat-buster/dependencies/glslang-15.0.0/Test/glsl.140.layoutOffset.error.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

15 lines
205 B
GLSL

#version 140
layout (std140) uniform UBO // offset can't use under version 140
{
layout(offset = 0) vec4 a;
};
in vec4 in_vs;
out vec4 out_vs;
void main()
{
out_vs = in_vs + a;
}