David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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[numthreads(8,8,1)]
void main(uint3 tid : SV_DispatchThreadID )
{
}
[numthreads(1,4,8)]
void main_aux2(uint3 tid : SV_DispatchThreadID )
{
}