bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.swizzle.vec1.comp
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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void main()
{
float1 f1;
f1.x = 0.5;
// This is not implemented
// f1.xx = float2(0.6, 0.7);
}