bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.texturebuffer.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

18 lines
245 B
GLSL

struct Data {
float4 f;
int4 i;
};
TextureBuffer<Data> TextureBuffer_var : register(t0);
tbuffer tbuf2 {
float4 f2;
int4 i2;
};
float4 main(float4 pos : SV_POSITION) : SV_TARGET
{
return TextureBuffer_var.f + f2;
}