bloat-buster/dependencies/glslang-15.0.0/Test/implicitArraySize.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

8 lines
91 B
GLSL

#version 460 core
out float a[];
out float c[];
void main(){
a[0] = 0.1;
c[5] = 0.1;
}