bloat-buster/dependencies/glslang-15.0.0/Test/implicitInnerAtomicUint.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

2 lines
60 B
GLSL

#version 460
layout(binding = 0) uniform atomic_uint c[1][];