bloat-buster/dependencies/glslang-15.0.0/Test/link.multiBlocksInvalid.0.1.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

32 lines
301 B
GLSL

#version 430
layout (std140) uniform ColorBlock
{
vec4 color2;
} uColorB;
layout (std140) uniform Block
{
mat4 uWorld;
} uDefaultB;
out Vertex
{
vec4 v2;
} oVert;
in vec4 P;
vec4 getColor2()
{
return uColorB.color2;
}
vec4 getWorld()
{
return uDefaultB.uWorld * P;
oVert.v2 = vec4(1);
}