bloat-buster/dependencies/glslang-15.0.0/Test/remap.basic.strip.frag
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

12 lines
122 B
GLSL

#version 450
in float inf;
out vec4 outf4;
vec3 dead_fn() { return vec3(0); }
void main()
{
outf4 = vec4(inf);
}