91 lines
4.3 KiB
Plaintext
91 lines
4.3 KiB
Plaintext
remap.uniformarray.none.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 60
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 14 25 43 54
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 9 "texColor"
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Name 14 "color"
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Name 25 "inColor"
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Name 43 "alpha"
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Name 54 "gl_FragColor"
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Name 59 "texSampler2D"
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Decorate 14(color) Location 1
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Decorate 25(inColor) Location 0
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Decorate 43(alpha) Location 7
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Decorate 54(gl_FragColor) Location 0
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Decorate 59(texSampler2D) Binding 0
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Decorate 59(texSampler2D) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeInt 32 0
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11: 10(int) Constant 6
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12: TypeArray 7(fvec4) 11
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13: TypePointer Input 12
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14(color): 13(ptr) Variable Input
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15: TypeInt 32 1
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16: 15(int) Constant 1
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17: TypePointer Input 7(fvec4)
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23: TypeVector 6(float) 3
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24: TypePointer Input 23(fvec3)
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25(inColor): 24(ptr) Variable Input
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30: 10(int) Constant 0
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31: TypePointer Function 6(float)
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34: 10(int) Constant 1
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37: 10(int) Constant 2
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40: 10(int) Constant 16
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41: TypeArray 6(float) 40
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42: TypePointer Input 41
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43(alpha): 42(ptr) Variable Input
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44: 15(int) Constant 12
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45: TypePointer Input 6(float)
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48: 10(int) Constant 3
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53: TypePointer Output 7(fvec4)
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54(gl_FragColor): 53(ptr) Variable Output
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56: TypeImage 6(float) 2D sampled format:Unknown
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57: TypeSampledImage 56
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58: TypePointer UniformConstant 57
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59(texSampler2D): 58(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(texColor): 8(ptr) Variable Function
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18: 17(ptr) AccessChain 14(color) 16
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19: 7(fvec4) Load 18
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20: 17(ptr) AccessChain 14(color) 16
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21: 7(fvec4) Load 20
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22: 7(fvec4) FAdd 19 21
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Store 9(texColor) 22
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26: 23(fvec3) Load 25(inColor)
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27: 7(fvec4) Load 9(texColor)
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28: 23(fvec3) VectorShuffle 27 27 0 1 2
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29: 23(fvec3) FAdd 28 26
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32: 31(ptr) AccessChain 9(texColor) 30
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33: 6(float) CompositeExtract 29 0
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Store 32 33
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35: 31(ptr) AccessChain 9(texColor) 34
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36: 6(float) CompositeExtract 29 1
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Store 35 36
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38: 31(ptr) AccessChain 9(texColor) 37
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39: 6(float) CompositeExtract 29 2
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Store 38 39
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46: 45(ptr) AccessChain 43(alpha) 44
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47: 6(float) Load 46
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49: 31(ptr) AccessChain 9(texColor) 48
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50: 6(float) Load 49
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51: 6(float) FAdd 50 47
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52: 31(ptr) AccessChain 9(texColor) 48
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Store 52 51
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55: 7(fvec4) Load 9(texColor)
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Store 54(gl_FragColor) 55
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Return
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FunctionEnd
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