David Gonzalez Martin ea56f55629 Draw a quad
2024-11-08 09:27:35 -06:00

13 lines
172 B
GLSL

#version 450
//shader input
layout (location = 0) in vec4 inColor;
//output write
layout (location = 0) out vec4 outFragColor;
void main()
{
outFragColor = inColor;
}