bloat-buster/dependencies/glslang-15.0.0/Test/hlsl.partialFlattenMixed.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

16 lines
221 B
GLSL

Texture2D tex[2];
struct Packed {
int a;
Texture2D membTex[2];
int b;
};
float4 main(float4 pos : POSITION) : SV_POSITION
{
Packed packed;
packed.membTex = tex;
return pos;
}