bloat-buster/dependencies/glslang-15.0.0/Test/implicitArraySize1.geom
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

14 lines
170 B
GLSL

#version 460 core
layout(triangles) in;
layout(line_strip, max_vertices = 204) out;
void f();
in float g[][3];
out float o[3];
void main(){
f();
o[1] = g[2][1];
}