bloat-buster/dependencies/glslang-15.0.0/Test/implicitArraySizeBuiltin.geom
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

20 lines
302 B
GLSL

#version 460 core
layout(triangles) in;
layout(line_strip, max_vertices = 204) out;
void f2(float x)
{
gl_ClipDistance[6] = gl_in[0].gl_ClipDistance[6];
}
void f3(float x)
{
gl_CullDistance[1] = gl_in[0].gl_CullDistance[1];
}
void main(){
#if defined(CLIP)
f2(0.1);
#endif
f3(0.1);
}