bloat-buster/dependencies/glslang-15.0.0/Test/implicitArraySizeBuiltin.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

11 lines
122 B
GLSL

#version 460 core
void f1(float x)
{
gl_ClipDistance[6] = x;
gl_CullDistance[1] = x;
}
void main(){
f1(0.1);
}