bloat-buster/dependencies/glslang-15.0.0/Test/spv.1.4.constructComposite.comp
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

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#version 460 core
layout(local_size_x=64) in;
struct sA {
int x, y;
};
struct sB {
sA a;
};
layout(binding=0,set=0) uniform ubo {
sB b;
};
struct sC {
sA state;
} c = {
b.a,
};
void main()
{
}