bloat-buster/dependencies/glslang-15.0.0/Test/spv.for-complex-condition.vert
David Gonzalez Martin be2de1d672 Render a texture
2024-11-10 08:48:46 -06:00

8 lines
165 B
GLSL

#version 450
layout(location=0) out highp int r;
layout(location=0) in lowp int flag;
void main() {
int i;
for (i=0; i < (flag==1 ? 10 : 15) ; i++) { r = i; }
}