/*** Autogenerated by WIDL 8.21 from include/d3d12video.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __d3d12video_h__ #define __d3d12video_h__ #ifndef __WIDL_INLINE #if defined(__cplusplus) || defined(_MSC_VER) #define __WIDL_INLINE inline #elif defined(__GNUC__) #define __WIDL_INLINE __inline__ #endif #endif /* Forward declarations */ #ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__ #define __ID3D12VideoDecoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap; #ifdef __cplusplus interface ID3D12VideoDecoderHeap; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDevice_FWD_DEFINED__ #define __ID3D12VideoDevice_FWD_DEFINED__ typedef interface ID3D12VideoDevice ID3D12VideoDevice; #ifdef __cplusplus interface ID3D12VideoDevice; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDecoder_FWD_DEFINED__ #define __ID3D12VideoDecoder_FWD_DEFINED__ typedef interface ID3D12VideoDecoder ID3D12VideoDecoder; #ifdef __cplusplus interface ID3D12VideoDecoder; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList; #ifdef __cplusplus interface ID3D12VideoDecodeCommandList; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1; #ifdef __cplusplus interface ID3D12VideoDecodeCommandList1; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__ #define __ID3D12VideoMotionEstimator_FWD_DEFINED__ typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator; #ifdef __cplusplus interface ID3D12VideoMotionEstimator; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ #define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap; #ifdef __cplusplus interface ID3D12VideoMotionVectorHeap; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDevice1_FWD_DEFINED__ #define __ID3D12VideoDevice1_FWD_DEFINED__ typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1; #ifdef __cplusplus interface ID3D12VideoDevice1; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList; #ifdef __cplusplus interface ID3D12VideoEncodeCommandList; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoExtensionCommand_FWD_DEFINED__ #define __ID3D12VideoExtensionCommand_FWD_DEFINED__ typedef interface ID3D12VideoExtensionCommand ID3D12VideoExtensionCommand; #ifdef __cplusplus interface ID3D12VideoExtensionCommand; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDevice2_FWD_DEFINED__ #define __ID3D12VideoDevice2_FWD_DEFINED__ typedef interface ID3D12VideoDevice2 ID3D12VideoDevice2; #ifdef __cplusplus interface ID3D12VideoDevice2; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList1 ID3D12VideoEncodeCommandList1; #ifdef __cplusplus interface ID3D12VideoEncodeCommandList1; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoEncoder_FWD_DEFINED__ #define __ID3D12VideoEncoder_FWD_DEFINED__ typedef interface ID3D12VideoEncoder ID3D12VideoEncoder; #ifdef __cplusplus interface ID3D12VideoEncoder; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoEncoderHeap_FWD_DEFINED__ #define __ID3D12VideoEncoderHeap_FWD_DEFINED__ typedef interface ID3D12VideoEncoderHeap ID3D12VideoEncoderHeap; #ifdef __cplusplus interface ID3D12VideoEncoderHeap; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoDevice3_FWD_DEFINED__ #define __ID3D12VideoDevice3_FWD_DEFINED__ typedef interface ID3D12VideoDevice3 ID3D12VideoDevice3; #ifdef __cplusplus interface ID3D12VideoDevice3; #endif /* __cplusplus */ #endif #ifndef __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ #define __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ typedef interface ID3D12VideoEncodeCommandList2 ID3D12VideoEncodeCommandList2; #ifdef __cplusplus interface ID3D12VideoEncodeCommandList2; #endif /* __cplusplus */ #endif /* Headers for imported files */ #include #include #include #include #ifdef __cplusplus extern "C" { #endif typedef enum D3D12_VIDEO_FIELD_TYPE { D3D12_VIDEO_FIELD_TYPE_NONE = 0, D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 } D3D12_VIDEO_FIELD_TYPE; typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT { D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 } D3D12_VIDEO_FRAME_STEREO_FORMAT; typedef enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE { D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; typedef enum D3D12_FEATURE_VIDEO { D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45 } D3D12_FEATURE_VIDEO; typedef enum D3D12_BITSTREAM_ENCRYPTION_TYPE { D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 } D3D12_BITSTREAM_ENCRYPTION_TYPE; typedef struct D3D12_VIDEO_DECODE_CONFIGURATION { GUID DecodeProfile; D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; } D3D12_VIDEO_DECODE_CONFIGURATION; typedef struct D3D12_VIDEO_DECODER_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; } D3D12_VIDEO_DECODER_DESC; typedef struct D3D12_VIDEO_DECODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT DecodeWidth; UINT DecodeHeight; DXGI_FORMAT Format; DXGI_RATIONAL FrameRate; UINT BitRate; UINT MaxDecodePictureBufferCount; } D3D12_VIDEO_DECODER_HEAP_DESC; typedef struct D3D12_VIDEO_SIZE_RANGE { UINT MaxWidth; UINT MaxHeight; UINT MinWidth; UINT MinHeight; } D3D12_VIDEO_SIZE_RANGE; typedef enum D3D12_VIDEO_PROCESS_FILTER { D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, D3D12_VIDEO_PROCESS_FILTER_HUE = 2, D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 } D3D12_VIDEO_PROCESS_FILTER; typedef enum D3D12_VIDEO_PROCESS_FILTER_FLAGS { D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS, D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST, D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = 1 << D3D12_VIDEO_PROCESS_FILTER_HUE, D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION, D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION, D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT, D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING, D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT } D3D12_VIDEO_PROCESS_FILTER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS); typedef enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS { D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0x0, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY { WINBOOL Enable; FLOAT Lower; FLOAT Upper; } D3D12_VIDEO_PROCESS_LUMA_KEY; typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; DXGI_RATIONAL SourceAspectRatio; DXGI_RATIONAL DestinationAspectRatio; DXGI_RATIONAL FrameRate; D3D12_VIDEO_SIZE_RANGE SourceSizeRange; D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; WINBOOL EnableOrientation; D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; D3D12_VIDEO_FIELD_TYPE FieldType; D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; WINBOOL EnableAlphaBlending; D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; UINT NumPastFrames; UINT NumFutureFrames; WINBOOL EnableAutoProcessing; } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; typedef enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE { D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC { DXGI_FORMAT Format; DXGI_COLOR_SPACE_TYPE ColorSpace; D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; UINT AlphaFillModeSourceStreamIndex; FLOAT BackgroundColor[4]; DXGI_RATIONAL FrameRate; WINBOOL EnableStereo; } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; /***************************************************************************** * ID3D12VideoDecoderHeap interface */ #ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ #define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDecoderHeap, 0x0946b7c9, 0xebf6, 0x4047, 0xbb,0x73, 0x86,0x83,0xe2,0x7d,0xbb,0x1f); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("0946b7c9-ebf6-4047-bb73-8683e27dbb1f") ID3D12VideoDecoderHeap : public ID3D12Pageable { #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS virtual D3D12_VIDEO_DECODER_HEAP_DESC* STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_DECODER_HEAP_DESC *__ret) = 0; D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( ) { D3D12_VIDEO_DECODER_HEAP_DESC __ret; return *GetDesc(&__ret); } #else virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( ) = 0; #endif }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDecoderHeap, 0x0946b7c9, 0xebf6, 0x4047, 0xbb,0x73, 0x86,0x83,0xe2,0x7d,0xbb,0x1f) #endif #else typedef struct ID3D12VideoDecoderHeapVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDecoderHeap *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDecoderHeap *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDecoderHeap *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoDecoderHeap *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoDecoderHeap *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoDecoderHeap *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoDecoderHeap *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoDecoderHeap *This, REFIID riid, void **device); /*** ID3D12VideoDecoderHeap methods ***/ D3D12_VIDEO_DECODER_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)( ID3D12VideoDecoderHeap *This, D3D12_VIDEO_DECODER_HEAP_DESC *__ret); END_INTERFACE } ID3D12VideoDecoderHeapVtbl; interface ID3D12VideoDecoderHeap { CONST_VTBL ID3D12VideoDecoderHeapVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDecoderHeap_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDecoderHeap_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoDecoderHeap_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoDecoderHeap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoDecoderHeap methods ***/ #define ID3D12VideoDecoderHeap_GetDesc(This) ID3D12VideoDecoderHeap_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_QueryInterface(ID3D12VideoDecoderHeap* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDecoderHeap_AddRef(ID3D12VideoDecoderHeap* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDecoderHeap_Release(ID3D12VideoDecoderHeap* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_GetPrivateData(ID3D12VideoDecoderHeap* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_SetPrivateData(ID3D12VideoDecoderHeap* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_SetPrivateDataInterface(ID3D12VideoDecoderHeap* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_SetName(ID3D12VideoDecoderHeap* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoderHeap_GetDevice(ID3D12VideoDecoderHeap* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoDecoderHeap methods ***/ static __WIDL_INLINE D3D12_VIDEO_DECODER_HEAP_DESC ID3D12VideoDecoderHeap_GetDesc(ID3D12VideoDecoderHeap* This) { D3D12_VIDEO_DECODER_HEAP_DESC __ret; return *This->lpVtbl->GetDesc(This,&__ret); } #endif #endif #endif #endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoDevice interface */ #ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__ #define __ID3D12VideoDevice_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDevice, 0x1f052807, 0x0b46, 0x4acc, 0x8a,0x89, 0x36,0x4f,0x79,0x37,0x18,0xa4); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("1f052807-0b46-4acc-8a89-364f793718a4") ID3D12VideoDevice : public IUnknown { virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( D3D12_FEATURE_VIDEO feature_video, void *feature_support_data, UINT feature_support_data_size) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( const D3D12_VIDEO_DECODER_DESC *desc, REFIID riid, void **video_decoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap( const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, REFIID riid, void **video_decoder_heap) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, REFIID riid, void **video_processor) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDevice, 0x1f052807, 0x0b46, 0x4acc, 0x8a,0x89, 0x36,0x4f,0x79,0x37,0x18,0xa4) #endif #else typedef struct ID3D12VideoDeviceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDevice *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDevice *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDevice *This); /*** ID3D12VideoDevice methods ***/ HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( ID3D12VideoDevice *This, D3D12_FEATURE_VIDEO feature_video, void *feature_support_data, UINT feature_support_data_size); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( ID3D12VideoDevice *This, const D3D12_VIDEO_DECODER_DESC *desc, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap)( ID3D12VideoDevice *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( ID3D12VideoDevice *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, REFIID riid, void **video_processor); END_INTERFACE } ID3D12VideoDeviceVtbl; interface ID3D12VideoDevice { CONST_VTBL ID3D12VideoDeviceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDevice_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12VideoDevice methods ***/ #define ID3D12VideoDevice_CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) #define ID3D12VideoDevice_CreateVideoDecoder(This,desc,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder) #define ID3D12VideoDevice_CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) #define ID3D12VideoDevice_CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice_QueryInterface(ID3D12VideoDevice* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDevice_AddRef(ID3D12VideoDevice* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDevice_Release(ID3D12VideoDevice* This) { return This->lpVtbl->Release(This); } /*** ID3D12VideoDevice methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice_CheckFeatureSupport(ID3D12VideoDevice* This,D3D12_FEATURE_VIDEO feature_video,void *feature_support_data,UINT feature_support_data_size) { return This->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size); } static __WIDL_INLINE HRESULT ID3D12VideoDevice_CreateVideoDecoder(ID3D12VideoDevice* This,const D3D12_VIDEO_DECODER_DESC *desc,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice_CreateVideoDecoderHeap(ID3D12VideoDevice* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice_CreateVideoProcessor(ID3D12VideoDevice* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor); } #endif #endif #endif #endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoDecoder interface */ #ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__ #define __ID3D12VideoDecoder_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDecoder, 0xc59b6bdc, 0x7720, 0x4074, 0xa1,0x36, 0x17,0xa1,0x56,0x03,0x74,0x70); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("c59b6bdc-7720-4074-a136-17a156037470") ID3D12VideoDecoder : public ID3D12Pageable { #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS virtual D3D12_VIDEO_DECODER_DESC* STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_DECODER_DESC *__ret) = 0; D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( ) { D3D12_VIDEO_DECODER_DESC __ret; return *GetDesc(&__ret); } #else virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( ) = 0; #endif }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDecoder, 0xc59b6bdc, 0x7720, 0x4074, 0xa1,0x36, 0x17,0xa1,0x56,0x03,0x74,0x70) #endif #else typedef struct ID3D12VideoDecoderVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDecoder *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDecoder *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDecoder *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoDecoder *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoDecoder *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoDecoder *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoDecoder *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoDecoder *This, REFIID riid, void **device); /*** ID3D12VideoDecoder methods ***/ D3D12_VIDEO_DECODER_DESC * (STDMETHODCALLTYPE *GetDesc)( ID3D12VideoDecoder *This, D3D12_VIDEO_DECODER_DESC *__ret); END_INTERFACE } ID3D12VideoDecoderVtbl; interface ID3D12VideoDecoder { CONST_VTBL ID3D12VideoDecoderVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDecoder_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoDecoder_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecoder_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoDecoder_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoDecoder_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoDecoder methods ***/ #define ID3D12VideoDecoder_GetDesc(This) ID3D12VideoDecoder_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoder_QueryInterface(ID3D12VideoDecoder* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDecoder_AddRef(ID3D12VideoDecoder* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDecoder_Release(ID3D12VideoDecoder* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoder_GetPrivateData(ID3D12VideoDecoder* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoder_SetPrivateData(ID3D12VideoDecoder* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoder_SetPrivateDataInterface(ID3D12VideoDecoder* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecoder_SetName(ID3D12VideoDecoder* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecoder_GetDevice(ID3D12VideoDecoder* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoDecoder methods ***/ static __WIDL_INLINE D3D12_VIDEO_DECODER_DESC ID3D12VideoDecoder_GetDesc(ID3D12VideoDecoder* This) { D3D12_VIDEO_DECODER_DESC __ret; return *This->lpVtbl->GetDesc(This,&__ret); } #endif #endif #endif #endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ typedef enum D3D12_VIDEO_DECODE_TIER { D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, D3D12_VIDEO_DECODE_TIER_1 = 1, D3D12_VIDEO_DECODE_TIER_2 = 2, D3D12_VIDEO_DECODE_TIER_3 = 3 } D3D12_VIDEO_DECODE_TIER; typedef enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS { D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS); typedef enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS { D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0x0, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS); typedef enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE { D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT { UINT NodeIndex; D3D12_VIDEO_DECODE_CONFIGURATION Configuration; UINT Width; UINT Height; DXGI_FORMAT DecodeFormat; DXGI_RATIONAL FrameRate; UINT BitRate; D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; D3D12_VIDEO_DECODE_TIER DecodeTier; } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT { D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; UINT Size; void *pData; } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES { UINT NumTexture2Ds; ID3D12Resource **ppTexture2Ds; UINT *pSubresources; ID3D12VideoDecoderHeap **ppHeaps; } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 Offset; UINT64 Size; } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS { WINBOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS { UINT NumFrameArguments; D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[10]; D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; ID3D12VideoDecoderHeap *pHeap; } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; /***************************************************************************** * ID3D12VideoDecodeCommandList interface */ #ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDecodeCommandList, 0x3b60536e, 0xad29, 0x4e64, 0xa2,0x69, 0xf8,0x53,0x83,0x7e,0x5e,0x53); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3b60536e-ad29-4e64-a269-f853837e5e53") ID3D12VideoDecodeCommandList : public ID3D12CommandList { virtual HRESULT STDMETHODCALLTYPE Close( ) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( ID3D12CommandAllocator *allocator) = 0; virtual void STDMETHODCALLTYPE ClearState( ) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) = 0; virtual void STDMETHODCALLTYPE BeginQuery( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index) = 0; virtual void STDMETHODCALLTYPE EndQuery( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset) = 0; virtual void STDMETHODCALLTYPE SetPredication( ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT metadata, const void *data, UINT size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT metadata, const void *data, UINT size) = 0; virtual void STDMETHODCALLTYPE EndEvent( ) = 0; virtual void STDMETHODCALLTYPE DecodeFrame( ID3D12VideoDecoder *decoder, const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments, const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDecodeCommandList, 0x3b60536e, 0xad29, 0x4e64, 0xa2,0x69, 0xf8,0x53,0x83,0x7e,0x5e,0x53) #endif #else typedef struct ID3D12VideoDecodeCommandListVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDecodeCommandList *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDecodeCommandList *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDecodeCommandList *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoDecodeCommandList *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoDecodeCommandList *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoDecodeCommandList *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoDecodeCommandList *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoDecodeCommandList *This, REFIID riid, void **device); /*** ID3D12CommandList methods ***/ D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( ID3D12VideoDecodeCommandList *This); /*** ID3D12VideoDecodeCommandList methods ***/ HRESULT (STDMETHODCALLTYPE *Close)( ID3D12VideoDecodeCommandList *This); HRESULT (STDMETHODCALLTYPE *Reset)( ID3D12VideoDecodeCommandList *This, ID3D12CommandAllocator *allocator); void (STDMETHODCALLTYPE *ClearState)( ID3D12VideoDecodeCommandList *This); void (STDMETHODCALLTYPE *ResourceBarrier)( ID3D12VideoDecodeCommandList *This, UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers); void (STDMETHODCALLTYPE *DiscardResource)( ID3D12VideoDecodeCommandList *This, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region); void (STDMETHODCALLTYPE *BeginQuery)( ID3D12VideoDecodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *EndQuery)( ID3D12VideoDecodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *ResolveQueryData)( ID3D12VideoDecodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset); void (STDMETHODCALLTYPE *SetPredication)( ID3D12VideoDecodeCommandList *This, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation); void (STDMETHODCALLTYPE *SetMarker)( ID3D12VideoDecodeCommandList *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *BeginEvent)( ID3D12VideoDecodeCommandList *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *EndEvent)( ID3D12VideoDecodeCommandList *This); void (STDMETHODCALLTYPE *DecodeFrame)( ID3D12VideoDecodeCommandList *This, ID3D12VideoDecoder *decoder, const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments, const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments); void (STDMETHODCALLTYPE *WriteBufferImmediate)( ID3D12VideoDecodeCommandList *This, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); END_INTERFACE } ID3D12VideoDecodeCommandListVtbl; interface ID3D12VideoDecodeCommandList { CONST_VTBL ID3D12VideoDecodeCommandListVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDecodeCommandList_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDecodeCommandList_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoDecodeCommandList_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoDecodeCommandList_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12CommandList methods ***/ #define ID3D12VideoDecodeCommandList_GetType(This) (This)->lpVtbl->GetType(This) /*** ID3D12VideoDecodeCommandList methods ***/ #define ID3D12VideoDecodeCommandList_Close(This) (This)->lpVtbl->Close(This) #define ID3D12VideoDecodeCommandList_Reset(This,allocator) (This)->lpVtbl->Reset(This,allocator) #define ID3D12VideoDecodeCommandList_ClearState(This) (This)->lpVtbl->ClearState(This) #define ID3D12VideoDecodeCommandList_ResourceBarrier(This,barriers_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barriers_count,barriers) #define ID3D12VideoDecodeCommandList_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) #define ID3D12VideoDecodeCommandList_BeginQuery(This,query_heap,type,index) (This)->lpVtbl->BeginQuery(This,query_heap,type,index) #define ID3D12VideoDecodeCommandList_EndQuery(This,query_heap,type,index) (This)->lpVtbl->EndQuery(This,query_heap,type,index) #define ID3D12VideoDecodeCommandList_ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) #define ID3D12VideoDecodeCommandList_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) #define ID3D12VideoDecodeCommandList_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) #define ID3D12VideoDecodeCommandList_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) #define ID3D12VideoDecodeCommandList_EndEvent(This) (This)->lpVtbl->EndEvent(This) #define ID3D12VideoDecodeCommandList_DecodeFrame(This,decoder,output_arguments,input_arguments) (This)->lpVtbl->DecodeFrame(This,decoder,output_arguments,input_arguments) #define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,count,params,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,params,modes) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_QueryInterface(ID3D12VideoDecodeCommandList* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDecodeCommandList_AddRef(ID3D12VideoDecodeCommandList* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDecodeCommandList_Release(ID3D12VideoDecodeCommandList* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_GetPrivateData(ID3D12VideoDecodeCommandList* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_SetPrivateData(ID3D12VideoDecodeCommandList* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_SetPrivateDataInterface(ID3D12VideoDecodeCommandList* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_SetName(ID3D12VideoDecodeCommandList* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_GetDevice(ID3D12VideoDecodeCommandList* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12CommandList methods ***/ static __WIDL_INLINE D3D12_COMMAND_LIST_TYPE ID3D12VideoDecodeCommandList_GetType(ID3D12VideoDecodeCommandList* This) { return This->lpVtbl->GetType(This); } /*** ID3D12VideoDecodeCommandList methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_Close(ID3D12VideoDecodeCommandList* This) { return This->lpVtbl->Close(This); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList_Reset(ID3D12VideoDecodeCommandList* This,ID3D12CommandAllocator *allocator) { return This->lpVtbl->Reset(This,allocator); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_ClearState(ID3D12VideoDecodeCommandList* This) { This->lpVtbl->ClearState(This); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_ResourceBarrier(ID3D12VideoDecodeCommandList* This,UINT barriers_count,const D3D12_RESOURCE_BARRIER *barriers) { This->lpVtbl->ResourceBarrier(This,barriers_count,barriers); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_DiscardResource(ID3D12VideoDecodeCommandList* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { This->lpVtbl->DiscardResource(This,resource,region); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_BeginQuery(ID3D12VideoDecodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->BeginQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_EndQuery(ID3D12VideoDecodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->EndQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_ResolveQueryData(ID3D12VideoDecodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT start_index,UINT queries_count,ID3D12Resource *destination_buffer,UINT64 aligned_destination_buffer_offset) { This->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_SetPredication(ID3D12VideoDecodeCommandList* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_SetMarker(ID3D12VideoDecodeCommandList* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->SetMarker(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_BeginEvent(ID3D12VideoDecodeCommandList* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->BeginEvent(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_EndEvent(ID3D12VideoDecodeCommandList* This) { This->lpVtbl->EndEvent(This); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_DecodeFrame(ID3D12VideoDecodeCommandList* This,ID3D12VideoDecoder *decoder,const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments,const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments) { This->lpVtbl->DecodeFrame(This,decoder,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList_WriteBufferImmediate(ID3D12VideoDecodeCommandList* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { This->lpVtbl->WriteBufferImmediate(This,count,params,modes); } #endif #endif #endif #endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM { UINT64 Offset; ID3D12Resource *pBuffer; } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 { WINBOOL Enable; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresource; DXGI_COLOR_SPACE_TYPE OutputColorSpace; DXGI_COLOR_SPACE_TYPE DecodeColorSpace; UINT OutputWidth; UINT OutputHeight; } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 { ID3D12Resource *pOutputTexture2D; UINT OutputSubresource; D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[4]; } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; /***************************************************************************** * ID3D12VideoDecodeCommandList1 interface */ #ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1, 0xd52f011b, 0xb56e, 0x453c, 0xa0,0x5a, 0xa7,0xf3,0x11,0xc8,0xf4,0x72); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("d52f011b-b56e-453c-a05a-a7f311c8f472") ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList { virtual void STDMETHODCALLTYPE DecodeFrame1( ID3D12VideoDecoder *decoder, const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *output_arguments, const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDecodeCommandList1, 0xd52f011b, 0xb56e, 0x453c, 0xa0,0x5a, 0xa7,0xf3,0x11,0xc8,0xf4,0x72) #endif #else typedef struct ID3D12VideoDecodeCommandList1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDecodeCommandList1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDecodeCommandList1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDecodeCommandList1 *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoDecodeCommandList1 *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoDecodeCommandList1 *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoDecodeCommandList1 *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoDecodeCommandList1 *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoDecodeCommandList1 *This, REFIID riid, void **device); /*** ID3D12CommandList methods ***/ D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( ID3D12VideoDecodeCommandList1 *This); /*** ID3D12VideoDecodeCommandList methods ***/ HRESULT (STDMETHODCALLTYPE *Close)( ID3D12VideoDecodeCommandList1 *This); HRESULT (STDMETHODCALLTYPE *Reset)( ID3D12VideoDecodeCommandList1 *This, ID3D12CommandAllocator *allocator); void (STDMETHODCALLTYPE *ClearState)( ID3D12VideoDecodeCommandList1 *This); void (STDMETHODCALLTYPE *ResourceBarrier)( ID3D12VideoDecodeCommandList1 *This, UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers); void (STDMETHODCALLTYPE *DiscardResource)( ID3D12VideoDecodeCommandList1 *This, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region); void (STDMETHODCALLTYPE *BeginQuery)( ID3D12VideoDecodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *EndQuery)( ID3D12VideoDecodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *ResolveQueryData)( ID3D12VideoDecodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset); void (STDMETHODCALLTYPE *SetPredication)( ID3D12VideoDecodeCommandList1 *This, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation); void (STDMETHODCALLTYPE *SetMarker)( ID3D12VideoDecodeCommandList1 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *BeginEvent)( ID3D12VideoDecodeCommandList1 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *EndEvent)( ID3D12VideoDecodeCommandList1 *This); void (STDMETHODCALLTYPE *DecodeFrame)( ID3D12VideoDecodeCommandList1 *This, ID3D12VideoDecoder *decoder, const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments, const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments); void (STDMETHODCALLTYPE *WriteBufferImmediate)( ID3D12VideoDecodeCommandList1 *This, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); /*** ID3D12VideoDecodeCommandList1 methods ***/ void (STDMETHODCALLTYPE *DecodeFrame1)( ID3D12VideoDecodeCommandList1 *This, ID3D12VideoDecoder *decoder, const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *output_arguments, const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments); END_INTERFACE } ID3D12VideoDecodeCommandList1Vtbl; interface ID3D12VideoDecodeCommandList1 { CONST_VTBL ID3D12VideoDecodeCommandList1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDecodeCommandList1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDecodeCommandList1_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoDecodeCommandList1_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12CommandList methods ***/ #define ID3D12VideoDecodeCommandList1_GetType(This) (This)->lpVtbl->GetType(This) /*** ID3D12VideoDecodeCommandList methods ***/ #define ID3D12VideoDecodeCommandList1_Close(This) (This)->lpVtbl->Close(This) #define ID3D12VideoDecodeCommandList1_Reset(This,allocator) (This)->lpVtbl->Reset(This,allocator) #define ID3D12VideoDecodeCommandList1_ClearState(This) (This)->lpVtbl->ClearState(This) #define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,barriers_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barriers_count,barriers) #define ID3D12VideoDecodeCommandList1_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) #define ID3D12VideoDecodeCommandList1_BeginQuery(This,query_heap,type,index) (This)->lpVtbl->BeginQuery(This,query_heap,type,index) #define ID3D12VideoDecodeCommandList1_EndQuery(This,query_heap,type,index) (This)->lpVtbl->EndQuery(This,query_heap,type,index) #define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) #define ID3D12VideoDecodeCommandList1_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) #define ID3D12VideoDecodeCommandList1_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) #define ID3D12VideoDecodeCommandList1_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) #define ID3D12VideoDecodeCommandList1_EndEvent(This) (This)->lpVtbl->EndEvent(This) #define ID3D12VideoDecodeCommandList1_DecodeFrame(This,decoder,output_arguments,input_arguments) (This)->lpVtbl->DecodeFrame(This,decoder,output_arguments,input_arguments) #define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,count,params,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,params,modes) /*** ID3D12VideoDecodeCommandList1 methods ***/ #define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,decoder,output_arguments,input_arguments) (This)->lpVtbl->DecodeFrame1(This,decoder,output_arguments,input_arguments) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_QueryInterface(ID3D12VideoDecodeCommandList1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDecodeCommandList1_AddRef(ID3D12VideoDecodeCommandList1* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDecodeCommandList1_Release(ID3D12VideoDecodeCommandList1* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_GetPrivateData(ID3D12VideoDecodeCommandList1* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_SetPrivateData(ID3D12VideoDecodeCommandList1* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(ID3D12VideoDecodeCommandList1* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_SetName(ID3D12VideoDecodeCommandList1* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_GetDevice(ID3D12VideoDecodeCommandList1* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12CommandList methods ***/ static __WIDL_INLINE D3D12_COMMAND_LIST_TYPE ID3D12VideoDecodeCommandList1_GetType(ID3D12VideoDecodeCommandList1* This) { return This->lpVtbl->GetType(This); } /*** ID3D12VideoDecodeCommandList methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_Close(ID3D12VideoDecodeCommandList1* This) { return This->lpVtbl->Close(This); } static __WIDL_INLINE HRESULT ID3D12VideoDecodeCommandList1_Reset(ID3D12VideoDecodeCommandList1* This,ID3D12CommandAllocator *allocator) { return This->lpVtbl->Reset(This,allocator); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_ClearState(ID3D12VideoDecodeCommandList1* This) { This->lpVtbl->ClearState(This); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_ResourceBarrier(ID3D12VideoDecodeCommandList1* This,UINT barriers_count,const D3D12_RESOURCE_BARRIER *barriers) { This->lpVtbl->ResourceBarrier(This,barriers_count,barriers); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_DiscardResource(ID3D12VideoDecodeCommandList1* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { This->lpVtbl->DiscardResource(This,resource,region); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_BeginQuery(ID3D12VideoDecodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->BeginQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_EndQuery(ID3D12VideoDecodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->EndQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_ResolveQueryData(ID3D12VideoDecodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT start_index,UINT queries_count,ID3D12Resource *destination_buffer,UINT64 aligned_destination_buffer_offset) { This->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_SetPredication(ID3D12VideoDecodeCommandList1* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_SetMarker(ID3D12VideoDecodeCommandList1* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->SetMarker(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_BeginEvent(ID3D12VideoDecodeCommandList1* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->BeginEvent(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_EndEvent(ID3D12VideoDecodeCommandList1* This) { This->lpVtbl->EndEvent(This); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_DecodeFrame(ID3D12VideoDecodeCommandList1* This,ID3D12VideoDecoder *decoder,const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *output_arguments,const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments) { This->lpVtbl->DecodeFrame(This,decoder,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_WriteBufferImmediate(ID3D12VideoDecodeCommandList1* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { This->lpVtbl->WriteBufferImmediate(This,count,params,modes); } /*** ID3D12VideoDecodeCommandList1 methods ***/ static __WIDL_INLINE void ID3D12VideoDecodeCommandList1_DecodeFrame1(ID3D12VideoDecodeCommandList1* This,ID3D12VideoDecoder *decoder,const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *output_arguments,const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_arguments) { This->lpVtbl->DecodeFrame1(This,decoder,output_arguments,input_arguments); } #endif #endif #endif #endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE { D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1 } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; typedef enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION { D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0 } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT { UINT NodeIndex; WINBOOL VideoDecodeSupport; WINBOOL VideoProcessSupport; WINBOOL VideoEncodeSupport; } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; /***************************************************************************** * ID3D12VideoMotionEstimator interface */ #ifndef __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ #define __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoMotionEstimator, 0x33fdae0e, 0x098b, 0x428f, 0x87,0xbb, 0x34,0xb6,0x95,0xde,0x08,0xf8); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("33fdae0e-098b-428f-87bb-34b695de08f8") ID3D12VideoMotionEstimator : public ID3D12Pageable { #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC* STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_MOTION_ESTIMATOR_DESC *__ret) = 0; D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( ) { D3D12_VIDEO_MOTION_ESTIMATOR_DESC __ret; return *GetDesc(&__ret); } #else virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( ) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, void **protected_session) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoMotionEstimator, 0x33fdae0e, 0x098b, 0x428f, 0x87,0xbb, 0x34,0xb6,0x95,0xde,0x08,0xf8) #endif #else typedef struct ID3D12VideoMotionEstimatorVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoMotionEstimator *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoMotionEstimator *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoMotionEstimator *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoMotionEstimator *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoMotionEstimator *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoMotionEstimator *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoMotionEstimator *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoMotionEstimator *This, REFIID riid, void **device); /*** ID3D12VideoMotionEstimator methods ***/ D3D12_VIDEO_MOTION_ESTIMATOR_DESC * (STDMETHODCALLTYPE *GetDesc)( ID3D12VideoMotionEstimator *This, D3D12_VIDEO_MOTION_ESTIMATOR_DESC *__ret); HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( ID3D12VideoMotionEstimator *This, REFIID riid, void **protected_session); END_INTERFACE } ID3D12VideoMotionEstimatorVtbl; interface ID3D12VideoMotionEstimator { CONST_VTBL ID3D12VideoMotionEstimatorVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoMotionEstimator_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoMotionEstimator_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoMotionEstimator_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoMotionEstimator_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoMotionEstimator methods ***/ #define ID3D12VideoMotionEstimator_GetDesc(This) ID3D12VideoMotionEstimator_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_QueryInterface(ID3D12VideoMotionEstimator* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoMotionEstimator_AddRef(ID3D12VideoMotionEstimator* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoMotionEstimator_Release(ID3D12VideoMotionEstimator* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_GetPrivateData(ID3D12VideoMotionEstimator* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_SetPrivateData(ID3D12VideoMotionEstimator* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_SetPrivateDataInterface(ID3D12VideoMotionEstimator* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_SetName(ID3D12VideoMotionEstimator* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_GetDevice(ID3D12VideoMotionEstimator* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoMotionEstimator methods ***/ static __WIDL_INLINE D3D12_VIDEO_MOTION_ESTIMATOR_DESC ID3D12VideoMotionEstimator_GetDesc(ID3D12VideoMotionEstimator* This) { D3D12_VIDEO_MOTION_ESTIMATOR_DESC __ret; return *This->lpVtbl->GetDesc(This,&__ret); } static __WIDL_INLINE HRESULT ID3D12VideoMotionEstimator_GetProtectedResourceSession(ID3D12VideoMotionEstimator* This,REFIID riid,void **protected_session) { return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); } #endif #endif #endif #endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */ typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC { UINT NodeMask; DXGI_FORMAT InputFormat; D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; D3D12_VIDEO_SIZE_RANGE SizeRange; } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; /***************************************************************************** * ID3D12VideoMotionVectorHeap interface */ #ifndef __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ #define __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap, 0x5be17987, 0x743a, 0x4061, 0x83,0x4b, 0x23,0xd2,0x2d,0xae,0xa5,0x05); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("5be17987-743a-4061-834b-23d22daea505") ID3D12VideoMotionVectorHeap : public ID3D12Pageable { #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC* STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *__ret) = 0; D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( ) { D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC __ret; return *GetDesc(&__ret); } #else virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( ) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, void **protected_session) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoMotionVectorHeap, 0x5be17987, 0x743a, 0x4061, 0x83,0x4b, 0x23,0xd2,0x2d,0xae,0xa5,0x05) #endif #else typedef struct ID3D12VideoMotionVectorHeapVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoMotionVectorHeap *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoMotionVectorHeap *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoMotionVectorHeap *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoMotionVectorHeap *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoMotionVectorHeap *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoMotionVectorHeap *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoMotionVectorHeap *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoMotionVectorHeap *This, REFIID riid, void **device); /*** ID3D12VideoMotionVectorHeap methods ***/ D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)( ID3D12VideoMotionVectorHeap *This, D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *__ret); HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( ID3D12VideoMotionVectorHeap *This, REFIID riid, void **protected_session); END_INTERFACE } ID3D12VideoMotionVectorHeapVtbl; interface ID3D12VideoMotionVectorHeap { CONST_VTBL ID3D12VideoMotionVectorHeapVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoMotionVectorHeap_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoMotionVectorHeap_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoMotionVectorHeap_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoMotionVectorHeap methods ***/ #define ID3D12VideoMotionVectorHeap_GetDesc(This) ID3D12VideoMotionVectorHeap_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_QueryInterface(ID3D12VideoMotionVectorHeap* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoMotionVectorHeap_AddRef(ID3D12VideoMotionVectorHeap* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoMotionVectorHeap_Release(ID3D12VideoMotionVectorHeap* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_GetPrivateData(ID3D12VideoMotionVectorHeap* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_SetPrivateData(ID3D12VideoMotionVectorHeap* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(ID3D12VideoMotionVectorHeap* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_SetName(ID3D12VideoMotionVectorHeap* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_GetDevice(ID3D12VideoMotionVectorHeap* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoMotionVectorHeap methods ***/ static __WIDL_INLINE D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ID3D12VideoMotionVectorHeap_GetDesc(ID3D12VideoMotionVectorHeap* This) { D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC __ret; return *This->lpVtbl->GetDesc(This,&__ret); } static __WIDL_INLINE HRESULT ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(ID3D12VideoMotionVectorHeap* This,REFIID riid,void **protected_session) { return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); } #endif #endif #endif #endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoDevice1 interface */ #ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__ #define __ID3D12VideoDevice1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDevice1, 0x981611ad, 0xa144, 0x4c83, 0x98,0x90, 0xf3,0x0e,0x26,0xd6,0x58,0xab); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("981611ad-a144-4c83-9890-f30e26d658ab") ID3D12VideoDevice1 : public ID3D12VideoDevice { virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionEstimator( const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_estimator) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionVectorHeap( const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_vector_heap) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDevice1, 0x981611ad, 0xa144, 0x4c83, 0x98,0x90, 0xf3,0x0e,0x26,0xd6,0x58,0xab) #endif #else typedef struct ID3D12VideoDevice1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDevice1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDevice1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDevice1 *This); /*** ID3D12VideoDevice methods ***/ HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( ID3D12VideoDevice1 *This, D3D12_FEATURE_VIDEO feature_video, void *feature_support_data, UINT feature_support_data_size); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( ID3D12VideoDevice1 *This, const D3D12_VIDEO_DECODER_DESC *desc, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap)( ID3D12VideoDevice1 *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( ID3D12VideoDevice1 *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, REFIID riid, void **video_processor); /*** ID3D12VideoDevice1 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoMotionEstimator)( ID3D12VideoDevice1 *This, const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_estimator); HRESULT (STDMETHODCALLTYPE *CreateVideoMotionVectorHeap)( ID3D12VideoDevice1 *This, const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_vector_heap); END_INTERFACE } ID3D12VideoDevice1Vtbl; interface ID3D12VideoDevice1 { CONST_VTBL ID3D12VideoDevice1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDevice1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDevice1_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12VideoDevice methods ***/ #define ID3D12VideoDevice1_CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) #define ID3D12VideoDevice1_CreateVideoDecoder(This,desc,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder) #define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) #define ID3D12VideoDevice1_CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) /*** ID3D12VideoDevice1 methods ***/ #define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) (This)->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) #define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) (This)->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice1_QueryInterface(ID3D12VideoDevice1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDevice1_AddRef(ID3D12VideoDevice1* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDevice1_Release(ID3D12VideoDevice1* This) { return This->lpVtbl->Release(This); } /*** ID3D12VideoDevice methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CheckFeatureSupport(ID3D12VideoDevice1* This,D3D12_FEATURE_VIDEO feature_video,void *feature_support_data,UINT feature_support_data_size) { return This->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size); } static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CreateVideoDecoder(ID3D12VideoDevice1* This,const D3D12_VIDEO_DECODER_DESC *desc,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CreateVideoDecoderHeap(ID3D12VideoDevice1* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CreateVideoProcessor(ID3D12VideoDevice1* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor); } /*** ID3D12VideoDevice1 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CreateVideoMotionEstimator(ID3D12VideoDevice1* This,const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_estimator) { return This->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator); } static __WIDL_INLINE HRESULT ID3D12VideoDevice1_CreateVideoMotionVectorHeap(ID3D12VideoDevice1* This,const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_vector_heap) { return This->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap); } #endif #endif #endif #endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */ typedef struct D3D12_RESOURCE_COORDINATE { UINT64 X; UINT Y; UINT Z; UINT SubresourceIndex; } D3D12_RESOURCE_COORDINATE; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT { ID3D12Resource *pInputTexture2D; UINT InputSubresourceIndex; ID3D12Resource *pReferenceTexture2D; UINT ReferenceSubresourceIndex; ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap; } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT { ID3D12Resource *pMotionVectorTexture2D; D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT { ID3D12VideoMotionVectorHeap *pMotionVectorHeap; UINT PixelWidth; UINT PixelHeight; } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; /***************************************************************************** * ID3D12VideoEncodeCommandList interface */ #ifndef __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoEncodeCommandList, 0x8455293a, 0x0cbd, 0x4831, 0x9b,0x39, 0xfb,0xdb,0xab,0x72,0x47,0x23); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8455293a-0cbd-4831-9b39-fbdbab724723") ID3D12VideoEncodeCommandList : public ID3D12CommandList { virtual HRESULT STDMETHODCALLTYPE Close( ) = 0; virtual HRESULT STDMETHODCALLTYPE Reset( ID3D12CommandAllocator *allocator) = 0; virtual void STDMETHODCALLTYPE ClearState( ) = 0; virtual void STDMETHODCALLTYPE ResourceBarrier( UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers) = 0; virtual void STDMETHODCALLTYPE DiscardResource( ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) = 0; virtual void STDMETHODCALLTYPE BeginQuery( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index) = 0; virtual void STDMETHODCALLTYPE EndQuery( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index) = 0; virtual void STDMETHODCALLTYPE ResolveQueryData( ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset) = 0; virtual void STDMETHODCALLTYPE SetPredication( ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation) = 0; virtual void STDMETHODCALLTYPE SetMarker( UINT metadata, const void *data, UINT size) = 0; virtual void STDMETHODCALLTYPE BeginEvent( UINT metadata, const void *data, UINT size) = 0; virtual void STDMETHODCALLTYPE EndEvent( ) = 0; virtual void STDMETHODCALLTYPE EstimateMotion( ID3D12VideoMotionEstimator *motion_estimator, const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments, const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments) = 0; virtual void STDMETHODCALLTYPE ResolveMotionVectorHeap( const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments) = 0; virtual void STDMETHODCALLTYPE WriteBufferImmediate( UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) = 0; virtual void STDMETHODCALLTYPE SetProtectedResourceSession( ID3D12ProtectedResourceSession *protected_resource_session) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoEncodeCommandList, 0x8455293a, 0x0cbd, 0x4831, 0x9b,0x39, 0xfb,0xdb,0xab,0x72,0x47,0x23) #endif #else typedef struct ID3D12VideoEncodeCommandListVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoEncodeCommandList *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoEncodeCommandList *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoEncodeCommandList *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoEncodeCommandList *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoEncodeCommandList *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoEncodeCommandList *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoEncodeCommandList *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoEncodeCommandList *This, REFIID riid, void **device); /*** ID3D12CommandList methods ***/ D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( ID3D12VideoEncodeCommandList *This); /*** ID3D12VideoEncodeCommandList methods ***/ HRESULT (STDMETHODCALLTYPE *Close)( ID3D12VideoEncodeCommandList *This); HRESULT (STDMETHODCALLTYPE *Reset)( ID3D12VideoEncodeCommandList *This, ID3D12CommandAllocator *allocator); void (STDMETHODCALLTYPE *ClearState)( ID3D12VideoEncodeCommandList *This); void (STDMETHODCALLTYPE *ResourceBarrier)( ID3D12VideoEncodeCommandList *This, UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers); void (STDMETHODCALLTYPE *DiscardResource)( ID3D12VideoEncodeCommandList *This, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region); void (STDMETHODCALLTYPE *BeginQuery)( ID3D12VideoEncodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *EndQuery)( ID3D12VideoEncodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *ResolveQueryData)( ID3D12VideoEncodeCommandList *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset); void (STDMETHODCALLTYPE *SetPredication)( ID3D12VideoEncodeCommandList *This, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation); void (STDMETHODCALLTYPE *SetMarker)( ID3D12VideoEncodeCommandList *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *BeginEvent)( ID3D12VideoEncodeCommandList *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *EndEvent)( ID3D12VideoEncodeCommandList *This); void (STDMETHODCALLTYPE *EstimateMotion)( ID3D12VideoEncodeCommandList *This, ID3D12VideoMotionEstimator *motion_estimator, const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments, const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments); void (STDMETHODCALLTYPE *ResolveMotionVectorHeap)( ID3D12VideoEncodeCommandList *This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments); void (STDMETHODCALLTYPE *WriteBufferImmediate)( ID3D12VideoEncodeCommandList *This, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); void (STDMETHODCALLTYPE *SetProtectedResourceSession)( ID3D12VideoEncodeCommandList *This, ID3D12ProtectedResourceSession *protected_resource_session); END_INTERFACE } ID3D12VideoEncodeCommandListVtbl; interface ID3D12VideoEncodeCommandList { CONST_VTBL ID3D12VideoEncodeCommandListVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoEncodeCommandList_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoEncodeCommandList_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoEncodeCommandList_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoEncodeCommandList_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12CommandList methods ***/ #define ID3D12VideoEncodeCommandList_GetType(This) (This)->lpVtbl->GetType(This) /*** ID3D12VideoEncodeCommandList methods ***/ #define ID3D12VideoEncodeCommandList_Close(This) (This)->lpVtbl->Close(This) #define ID3D12VideoEncodeCommandList_Reset(This,allocator) (This)->lpVtbl->Reset(This,allocator) #define ID3D12VideoEncodeCommandList_ClearState(This) (This)->lpVtbl->ClearState(This) #define ID3D12VideoEncodeCommandList_ResourceBarrier(This,barriers_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barriers_count,barriers) #define ID3D12VideoEncodeCommandList_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) #define ID3D12VideoEncodeCommandList_BeginQuery(This,query_heap,type,index) (This)->lpVtbl->BeginQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList_EndQuery(This,query_heap,type,index) (This)->lpVtbl->EndQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList_ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) #define ID3D12VideoEncodeCommandList_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) #define ID3D12VideoEncodeCommandList_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) #define ID3D12VideoEncodeCommandList_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) #define ID3D12VideoEncodeCommandList_EndEvent(This) (This)->lpVtbl->EndEvent(This) #define ID3D12VideoEncodeCommandList_EstimateMotion(This,motion_estimator,output_arguments,input_arguments) (This)->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,output_arguments,input_arguments) (This)->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,count,params,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,params,modes) #define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_QueryInterface(ID3D12VideoEncodeCommandList* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList_AddRef(ID3D12VideoEncodeCommandList* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList_Release(ID3D12VideoEncodeCommandList* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_GetPrivateData(ID3D12VideoEncodeCommandList* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_SetPrivateData(ID3D12VideoEncodeCommandList* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_SetPrivateDataInterface(ID3D12VideoEncodeCommandList* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_SetName(ID3D12VideoEncodeCommandList* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_GetDevice(ID3D12VideoEncodeCommandList* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12CommandList methods ***/ static __WIDL_INLINE D3D12_COMMAND_LIST_TYPE ID3D12VideoEncodeCommandList_GetType(ID3D12VideoEncodeCommandList* This) { return This->lpVtbl->GetType(This); } /*** ID3D12VideoEncodeCommandList methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_Close(ID3D12VideoEncodeCommandList* This) { return This->lpVtbl->Close(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList_Reset(ID3D12VideoEncodeCommandList* This,ID3D12CommandAllocator *allocator) { return This->lpVtbl->Reset(This,allocator); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_ClearState(ID3D12VideoEncodeCommandList* This) { This->lpVtbl->ClearState(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_ResourceBarrier(ID3D12VideoEncodeCommandList* This,UINT barriers_count,const D3D12_RESOURCE_BARRIER *barriers) { This->lpVtbl->ResourceBarrier(This,barriers_count,barriers); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_DiscardResource(ID3D12VideoEncodeCommandList* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { This->lpVtbl->DiscardResource(This,resource,region); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_BeginQuery(ID3D12VideoEncodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->BeginQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_EndQuery(ID3D12VideoEncodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->EndQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_ResolveQueryData(ID3D12VideoEncodeCommandList* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT start_index,UINT queries_count,ID3D12Resource *destination_buffer,UINT64 aligned_destination_buffer_offset) { This->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_SetPredication(ID3D12VideoEncodeCommandList* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_SetMarker(ID3D12VideoEncodeCommandList* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->SetMarker(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_BeginEvent(ID3D12VideoEncodeCommandList* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->BeginEvent(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_EndEvent(ID3D12VideoEncodeCommandList* This) { This->lpVtbl->EndEvent(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_EstimateMotion(ID3D12VideoEncodeCommandList* This,ID3D12VideoMotionEstimator *motion_estimator,const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments,const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments) { This->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(ID3D12VideoEncodeCommandList* This,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments) { This->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_WriteBufferImmediate(ID3D12VideoEncodeCommandList* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { This->lpVtbl->WriteBufferImmediate(This,count,params,modes); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList_SetProtectedResourceSession(ID3D12VideoEncodeCommandList* This,ID3D12ProtectedResourceSession *protected_resource_session) { This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); } #endif #endif #endif #endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */ typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC { UINT NodeMask; GUID CommandId; } D3D12_VIDEO_EXTENSION_COMMAND_DESC; /***************************************************************************** * ID3D12VideoExtensionCommand interface */ #ifndef __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ #define __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoExtensionCommand, 0x554e41e8, 0xae8e, 0x4a8c, 0xb7,0xd2, 0x5b,0x4f,0x27,0x4a,0x30,0xe4); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("554e41e8-ae8e-4a8c-b7d2-5b4f274a30e4") ID3D12VideoExtensionCommand : public ID3D12Pageable { #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC* STDMETHODCALLTYPE GetDesc( D3D12_VIDEO_EXTENSION_COMMAND_DESC *__ret) = 0; D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( ) { D3D12_VIDEO_EXTENSION_COMMAND_DESC __ret; return *GetDesc(&__ret); } #else virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( ) = 0; #endif virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( REFIID riid, void **protected_session) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoExtensionCommand, 0x554e41e8, 0xae8e, 0x4a8c, 0xb7,0xd2, 0x5b,0x4f,0x27,0x4a,0x30,0xe4) #endif #else typedef struct ID3D12VideoExtensionCommandVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoExtensionCommand *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoExtensionCommand *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoExtensionCommand *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoExtensionCommand *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoExtensionCommand *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoExtensionCommand *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoExtensionCommand *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoExtensionCommand *This, REFIID riid, void **device); /*** ID3D12VideoExtensionCommand methods ***/ D3D12_VIDEO_EXTENSION_COMMAND_DESC * (STDMETHODCALLTYPE *GetDesc)( ID3D12VideoExtensionCommand *This, D3D12_VIDEO_EXTENSION_COMMAND_DESC *__ret); HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( ID3D12VideoExtensionCommand *This, REFIID riid, void **protected_session); END_INTERFACE } ID3D12VideoExtensionCommandVtbl; interface ID3D12VideoExtensionCommand { CONST_VTBL ID3D12VideoExtensionCommandVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoExtensionCommand_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoExtensionCommand_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoExtensionCommand_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoExtensionCommand_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoExtensionCommand methods ***/ #define ID3D12VideoExtensionCommand_GetDesc(This) ID3D12VideoExtensionCommand_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support #define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_QueryInterface(ID3D12VideoExtensionCommand* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoExtensionCommand_AddRef(ID3D12VideoExtensionCommand* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoExtensionCommand_Release(ID3D12VideoExtensionCommand* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_GetPrivateData(ID3D12VideoExtensionCommand* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_SetPrivateData(ID3D12VideoExtensionCommand* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_SetPrivateDataInterface(ID3D12VideoExtensionCommand* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_SetName(ID3D12VideoExtensionCommand* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_GetDevice(ID3D12VideoExtensionCommand* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoExtensionCommand methods ***/ static __WIDL_INLINE D3D12_VIDEO_EXTENSION_COMMAND_DESC ID3D12VideoExtensionCommand_GetDesc(ID3D12VideoExtensionCommand* This) { D3D12_VIDEO_EXTENSION_COMMAND_DESC __ret; return *This->lpVtbl->GetDesc(This,&__ret); } static __WIDL_INLINE HRESULT ID3D12VideoExtensionCommand_GetProtectedResourceSession(ID3D12VideoExtensionCommand* This,REFIID riid,void **protected_session) { return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); } #endif #endif #endif #endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoDevice2 interface */ #ifndef __ID3D12VideoDevice2_INTERFACE_DEFINED__ #define __ID3D12VideoDevice2_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDevice2, 0xf019ac49, 0xf838, 0x4a95, 0x9b,0x17, 0x57,0x94,0x37,0xc8,0xf5,0x13); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("f019ac49-f838-4a95-9b17-579437c8f513") ID3D12VideoDevice2 : public ID3D12VideoDevice1 { virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder1( const D3D12_VIDEO_DECODER_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap1( const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder_heap) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor1( UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_processor) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoExtensionCommand( const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc, const void *creation_parameters, SIZE_T creation_parameters_data_size_in_bytes, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_extension_command) = 0; virtual HRESULT STDMETHODCALLTYPE ExecuteExtensionCommand( ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes, void *output_data, SIZE_T output_data_size_in_bytes) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDevice2, 0xf019ac49, 0xf838, 0x4a95, 0x9b,0x17, 0x57,0x94,0x37,0xc8,0xf5,0x13) #endif #else typedef struct ID3D12VideoDevice2Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDevice2 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDevice2 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDevice2 *This); /*** ID3D12VideoDevice methods ***/ HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( ID3D12VideoDevice2 *This, D3D12_FEATURE_VIDEO feature_video, void *feature_support_data, UINT feature_support_data_size); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_DECODER_DESC *desc, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( ID3D12VideoDevice2 *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, REFIID riid, void **video_processor); /*** ID3D12VideoDevice1 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoMotionEstimator)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_estimator); HRESULT (STDMETHODCALLTYPE *CreateVideoMotionVectorHeap)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_vector_heap); /*** ID3D12VideoDevice2 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder1)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_DECODER_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap1)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor1)( ID3D12VideoDevice2 *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_processor); HRESULT (STDMETHODCALLTYPE *CreateVideoExtensionCommand)( ID3D12VideoDevice2 *This, const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc, const void *creation_parameters, SIZE_T creation_parameters_data_size_in_bytes, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_extension_command); HRESULT (STDMETHODCALLTYPE *ExecuteExtensionCommand)( ID3D12VideoDevice2 *This, ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes, void *output_data, SIZE_T output_data_size_in_bytes); END_INTERFACE } ID3D12VideoDevice2Vtbl; interface ID3D12VideoDevice2 { CONST_VTBL ID3D12VideoDevice2Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDevice2_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDevice2_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12VideoDevice methods ***/ #define ID3D12VideoDevice2_CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) #define ID3D12VideoDevice2_CreateVideoDecoder(This,desc,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder) #define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) #define ID3D12VideoDevice2_CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) /*** ID3D12VideoDevice1 methods ***/ #define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) (This)->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) #define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) (This)->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) /*** ID3D12VideoDevice2 methods ***/ #define ID3D12VideoDevice2_CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder) #define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap) #define ID3D12VideoDevice2_CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor) #define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command) (This)->lpVtbl->CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command) #define ID3D12VideoDevice2_ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes) (This)->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice2_QueryInterface(ID3D12VideoDevice2* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDevice2_AddRef(ID3D12VideoDevice2* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDevice2_Release(ID3D12VideoDevice2* This) { return This->lpVtbl->Release(This); } /*** ID3D12VideoDevice methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CheckFeatureSupport(ID3D12VideoDevice2* This,D3D12_FEATURE_VIDEO feature_video,void *feature_support_data,UINT feature_support_data_size) { return This->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoDecoder(ID3D12VideoDevice2* This,const D3D12_VIDEO_DECODER_DESC *desc,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoDecoderHeap(ID3D12VideoDevice2* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoProcessor(ID3D12VideoDevice2* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor); } /*** ID3D12VideoDevice1 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoMotionEstimator(ID3D12VideoDevice2* This,const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_estimator) { return This->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoMotionVectorHeap(ID3D12VideoDevice2* This,const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_vector_heap) { return This->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap); } /*** ID3D12VideoDevice2 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoDecoder1(ID3D12VideoDevice2* This,const D3D12_VIDEO_DECODER_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoDecoderHeap1(ID3D12VideoDevice2* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoProcessor1(ID3D12VideoDevice2* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_CreateVideoExtensionCommand(ID3D12VideoDevice2* This,const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc,const void *creation_parameters,SIZE_T creation_parameters_data_size_in_bytes,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_extension_command) { return This->lpVtbl->CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command); } static __WIDL_INLINE HRESULT ID3D12VideoDevice2_ExecuteExtensionCommand(ID3D12VideoDevice2* This,ID3D12VideoExtensionCommand *extension_command,const void *execution_parameters,SIZE_T execution_parameters_size_in_bytes,void *output_data,SIZE_T output_data_size_in_bytes) { return This->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes); } #endif #endif #endif #endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoEncodeCommandList1 interface */ #ifndef __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1, 0x94971eca, 0x2bdb, 0x4769, 0x88,0xcf, 0x36,0x75,0xea,0x75,0x7e,0xbc); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("94971eca-2bdb-4769-88cf-3675ea757ebc") ID3D12VideoEncodeCommandList1 : public ID3D12VideoEncodeCommandList { virtual void STDMETHODCALLTYPE InitializeExtensionCommand( ID3D12VideoExtensionCommand *extension_command, const void *initialization_parameters, SIZE_T initialization_parameters_size_in_bytes) = 0; virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoEncodeCommandList1, 0x94971eca, 0x2bdb, 0x4769, 0x88,0xcf, 0x36,0x75,0xea,0x75,0x7e,0xbc) #endif #else typedef struct ID3D12VideoEncodeCommandList1Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoEncodeCommandList1 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoEncodeCommandList1 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoEncodeCommandList1 *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoEncodeCommandList1 *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoEncodeCommandList1 *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoEncodeCommandList1 *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoEncodeCommandList1 *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoEncodeCommandList1 *This, REFIID riid, void **device); /*** ID3D12CommandList methods ***/ D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( ID3D12VideoEncodeCommandList1 *This); /*** ID3D12VideoEncodeCommandList methods ***/ HRESULT (STDMETHODCALLTYPE *Close)( ID3D12VideoEncodeCommandList1 *This); HRESULT (STDMETHODCALLTYPE *Reset)( ID3D12VideoEncodeCommandList1 *This, ID3D12CommandAllocator *allocator); void (STDMETHODCALLTYPE *ClearState)( ID3D12VideoEncodeCommandList1 *This); void (STDMETHODCALLTYPE *ResourceBarrier)( ID3D12VideoEncodeCommandList1 *This, UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers); void (STDMETHODCALLTYPE *DiscardResource)( ID3D12VideoEncodeCommandList1 *This, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region); void (STDMETHODCALLTYPE *BeginQuery)( ID3D12VideoEncodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *EndQuery)( ID3D12VideoEncodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *ResolveQueryData)( ID3D12VideoEncodeCommandList1 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset); void (STDMETHODCALLTYPE *SetPredication)( ID3D12VideoEncodeCommandList1 *This, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation); void (STDMETHODCALLTYPE *SetMarker)( ID3D12VideoEncodeCommandList1 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *BeginEvent)( ID3D12VideoEncodeCommandList1 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *EndEvent)( ID3D12VideoEncodeCommandList1 *This); void (STDMETHODCALLTYPE *EstimateMotion)( ID3D12VideoEncodeCommandList1 *This, ID3D12VideoMotionEstimator *motion_estimator, const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments, const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments); void (STDMETHODCALLTYPE *ResolveMotionVectorHeap)( ID3D12VideoEncodeCommandList1 *This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments); void (STDMETHODCALLTYPE *WriteBufferImmediate)( ID3D12VideoEncodeCommandList1 *This, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); void (STDMETHODCALLTYPE *SetProtectedResourceSession)( ID3D12VideoEncodeCommandList1 *This, ID3D12ProtectedResourceSession *protected_resource_session); /*** ID3D12VideoEncodeCommandList1 methods ***/ void (STDMETHODCALLTYPE *InitializeExtensionCommand)( ID3D12VideoEncodeCommandList1 *This, ID3D12VideoExtensionCommand *extension_command, const void *initialization_parameters, SIZE_T initialization_parameters_size_in_bytes); void (STDMETHODCALLTYPE *ExecuteExtensionCommand)( ID3D12VideoEncodeCommandList1 *This, ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes); END_INTERFACE } ID3D12VideoEncodeCommandList1Vtbl; interface ID3D12VideoEncodeCommandList1 { CONST_VTBL ID3D12VideoEncodeCommandList1Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoEncodeCommandList1_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoEncodeCommandList1_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoEncodeCommandList1_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12CommandList methods ***/ #define ID3D12VideoEncodeCommandList1_GetType(This) (This)->lpVtbl->GetType(This) /*** ID3D12VideoEncodeCommandList methods ***/ #define ID3D12VideoEncodeCommandList1_Close(This) (This)->lpVtbl->Close(This) #define ID3D12VideoEncodeCommandList1_Reset(This,allocator) (This)->lpVtbl->Reset(This,allocator) #define ID3D12VideoEncodeCommandList1_ClearState(This) (This)->lpVtbl->ClearState(This) #define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,barriers_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barriers_count,barriers) #define ID3D12VideoEncodeCommandList1_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) #define ID3D12VideoEncodeCommandList1_BeginQuery(This,query_heap,type,index) (This)->lpVtbl->BeginQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList1_EndQuery(This,query_heap,type,index) (This)->lpVtbl->EndQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) #define ID3D12VideoEncodeCommandList1_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) #define ID3D12VideoEncodeCommandList1_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) #define ID3D12VideoEncodeCommandList1_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) #define ID3D12VideoEncodeCommandList1_EndEvent(This) (This)->lpVtbl->EndEvent(This) #define ID3D12VideoEncodeCommandList1_EstimateMotion(This,motion_estimator,output_arguments,input_arguments) (This)->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,output_arguments,input_arguments) (This)->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,count,params,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,params,modes) #define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) /*** ID3D12VideoEncodeCommandList1 methods ***/ #define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes) (This)->lpVtbl->InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes) #define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes) (This)->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_QueryInterface(ID3D12VideoEncodeCommandList1* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList1_AddRef(ID3D12VideoEncodeCommandList1* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList1_Release(ID3D12VideoEncodeCommandList1* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_GetPrivateData(ID3D12VideoEncodeCommandList1* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_SetPrivateData(ID3D12VideoEncodeCommandList1* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(ID3D12VideoEncodeCommandList1* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_SetName(ID3D12VideoEncodeCommandList1* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_GetDevice(ID3D12VideoEncodeCommandList1* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12CommandList methods ***/ static __WIDL_INLINE D3D12_COMMAND_LIST_TYPE ID3D12VideoEncodeCommandList1_GetType(ID3D12VideoEncodeCommandList1* This) { return This->lpVtbl->GetType(This); } /*** ID3D12VideoEncodeCommandList methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_Close(ID3D12VideoEncodeCommandList1* This) { return This->lpVtbl->Close(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList1_Reset(ID3D12VideoEncodeCommandList1* This,ID3D12CommandAllocator *allocator) { return This->lpVtbl->Reset(This,allocator); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_ClearState(ID3D12VideoEncodeCommandList1* This) { This->lpVtbl->ClearState(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_ResourceBarrier(ID3D12VideoEncodeCommandList1* This,UINT barriers_count,const D3D12_RESOURCE_BARRIER *barriers) { This->lpVtbl->ResourceBarrier(This,barriers_count,barriers); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_DiscardResource(ID3D12VideoEncodeCommandList1* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { This->lpVtbl->DiscardResource(This,resource,region); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_BeginQuery(ID3D12VideoEncodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->BeginQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_EndQuery(ID3D12VideoEncodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->EndQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_ResolveQueryData(ID3D12VideoEncodeCommandList1* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT start_index,UINT queries_count,ID3D12Resource *destination_buffer,UINT64 aligned_destination_buffer_offset) { This->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_SetPredication(ID3D12VideoEncodeCommandList1* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_SetMarker(ID3D12VideoEncodeCommandList1* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->SetMarker(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_BeginEvent(ID3D12VideoEncodeCommandList1* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->BeginEvent(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_EndEvent(ID3D12VideoEncodeCommandList1* This) { This->lpVtbl->EndEvent(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_EstimateMotion(ID3D12VideoEncodeCommandList1* This,ID3D12VideoMotionEstimator *motion_estimator,const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments,const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments) { This->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(ID3D12VideoEncodeCommandList1* This,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments) { This->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_WriteBufferImmediate(ID3D12VideoEncodeCommandList1* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { This->lpVtbl->WriteBufferImmediate(This,count,params,modes); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(ID3D12VideoEncodeCommandList1* This,ID3D12ProtectedResourceSession *protected_resource_session) { This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); } /*** ID3D12VideoEncodeCommandList1 methods ***/ static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(ID3D12VideoEncodeCommandList1* This,ID3D12VideoExtensionCommand *extension_command,const void *initialization_parameters,SIZE_T initialization_parameters_size_in_bytes) { This->lpVtbl->InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(ID3D12VideoEncodeCommandList1* This,ID3D12VideoExtensionCommand *extension_command,const void *execution_parameters,SIZE_T execution_parameters_size_in_bytes) { This->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes); } #endif #endif #endif #endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */ DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0); DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8); typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4 } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20 } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP { UINT ConstantQP_FullIntracodedFrame; UINT ConstantQP_InterPredictedFrame_PrevRefOnly; UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT64 VBVCapacity; UINT64 InitialVBVFullness; } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR { UINT InitialQP; UINT MinQP; UINT MaxQP; UINT64 MaxFrameBitSize; UINT64 TargetAvgBitRate; UINT64 PeakBitRate; UINT ConstantQualityTarget; } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS { UINT DataSize; __C89_NAMELESS union { const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *pConfiguration_CQP; const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR; const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL { D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode; D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; DXGI_RATIONAL TargetFrameRate; } D3D12_VIDEO_ENCODER_RATE_CONTROL; typedef enum D3D12_VIDEO_ENCODER_CODEC { D3D12_VIDEO_ENCODER_CODEC_H264 = 0, D3D12_VIDEO_ENCODER_CODEC_HEVC = 1 } D3D12_VIDEO_ENCODER_CODEC; typedef enum D3D12_VIDEO_ENCODER_PROFILE_H264 { D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2 } D3D12_VIDEO_ENCODER_PROFILE_H264; typedef enum D3D12_VIDEO_ENCODER_PROFILE_HEVC { D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1 } D3D12_VIDEO_ENCODER_PROFILE_HEVC; typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile; D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_PROFILE_DESC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_H264 { D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19 } D3D12_VIDEO_ENCODER_LEVELS_H264; typedef enum D3D12_VIDEO_ENCODER_TIER_HEVC { D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1 } D3D12_VIDEO_ENCODER_TIER_HEVC; typedef enum D3D12_VIDEO_ENCODER_LEVELS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12 } D3D12_VIDEO_ENCODER_LEVELS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC { D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; D3D12_VIDEO_ENCODER_TIER_HEVC Tier; } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting; D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_LEVEL_SETTING; typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC { UINT Width; UINT Height; } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; WINBOOL IsSupported; } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; typedef enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1 } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; typedef enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE { D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4 } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; typedef enum D3D12_VIDEO_ENCODER_HEAP_FLAGS { D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0x0 } D3D12_VIDEO_ENCODER_HEAP_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS); typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; UINT ResolutionsListCount; const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; } D3D12_VIDEO_ENCODER_HEAP_DESC; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; WINBOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC { UINT MaxL0ReferencesForP; UINT MaxL0ReferencesForB; UINT MaxL1ReferencesForB; UINT MaxLongTermReferences; UINT MaxDPBCapacity; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT { UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; WINBOOL IsSupported; D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS); typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; typedef enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40 } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; UCHAR max_transform_hierarchy_depth_inter; UCHAR max_transform_hierarchy_depth_intra; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH { D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; UINT IntraRefreshDuration; } D3D12_VIDEO_ENCODER_INTRA_REFRESH; typedef enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE { D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3 } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 { UINT GOPLength; UINT PPicturePeriod; UCHAR pic_order_cnt_type; UCHAR log2_max_frame_num_minus4; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC { UINT GOPLength; UINT PPicturePeriod; UCHAR log2_max_pic_order_cnt_lsb_minus4; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; typedef enum D3D12_VIDEO_ENCODER_FLAGS { D3D12_VIDEO_ENCODER_FLAG_NONE = 0x0 } D3D12_VIDEO_ENCODER_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS); typedef struct D3D12_VIDEO_ENCODER_DESC { UINT NodeMask; D3D12_VIDEO_ENCODER_FLAGS Flags; D3D12_VIDEO_ENCODER_CODEC EncodeCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; DXGI_FORMAT InputFormat; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; } D3D12_VIDEO_ENCODER_DESC; /***************************************************************************** * ID3D12VideoEncoder interface */ #ifndef __ID3D12VideoEncoder_INTERFACE_DEFINED__ #define __ID3D12VideoEncoder_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoEncoder, 0x2e0d212d, 0x8df9, 0x44a6, 0xa7,0x70, 0xbb,0x28,0x9b,0x18,0x27,0x37); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("2e0d212d-8df9-44a6-a770-bb289b182737") ID3D12VideoEncoder : public ID3D12Pageable { virtual UINT STDMETHODCALLTYPE GetNodeMask( ) = 0; virtual D3D12_VIDEO_ENCODER_FLAGS STDMETHODCALLTYPE GetEncoderFlags( ) = 0; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( ) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecConfiguration( D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dst_codec_config) = 0; virtual DXGI_FORMAT STDMETHODCALLTYPE GetInputFormat( ) = 0; virtual D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE STDMETHODCALLTYPE GetMaxMotionEstimationPrecision( ) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoEncoder, 0x2e0d212d, 0x8df9, 0x44a6, 0xa7,0x70, 0xbb,0x28,0x9b,0x18,0x27,0x37) #endif #else typedef struct ID3D12VideoEncoderVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoEncoder *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoEncoder *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoEncoder *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoEncoder *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoEncoder *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoEncoder *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoEncoder *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoEncoder *This, REFIID riid, void **device); /*** ID3D12VideoEncoder methods ***/ UINT (STDMETHODCALLTYPE *GetNodeMask)( ID3D12VideoEncoder *This); D3D12_VIDEO_ENCODER_FLAGS (STDMETHODCALLTYPE *GetEncoderFlags)( ID3D12VideoEncoder *This); D3D12_VIDEO_ENCODER_CODEC (STDMETHODCALLTYPE *GetCodec)( ID3D12VideoEncoder *This); HRESULT (STDMETHODCALLTYPE *GetCodecProfile)( ID3D12VideoEncoder *This, D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile); HRESULT (STDMETHODCALLTYPE *GetCodecConfiguration)( ID3D12VideoEncoder *This, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dst_codec_config); DXGI_FORMAT (STDMETHODCALLTYPE *GetInputFormat)( ID3D12VideoEncoder *This); D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE (STDMETHODCALLTYPE *GetMaxMotionEstimationPrecision)( ID3D12VideoEncoder *This); END_INTERFACE } ID3D12VideoEncoderVtbl; interface ID3D12VideoEncoder { CONST_VTBL ID3D12VideoEncoderVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoEncoder_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoEncoder_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoEncoder_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncoder_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoEncoder_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoEncoder_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoEncoder methods ***/ #define ID3D12VideoEncoder_GetNodeMask(This) (This)->lpVtbl->GetNodeMask(This) #define ID3D12VideoEncoder_GetEncoderFlags(This) (This)->lpVtbl->GetEncoderFlags(This) #define ID3D12VideoEncoder_GetCodec(This) (This)->lpVtbl->GetCodec(This) #define ID3D12VideoEncoder_GetCodecProfile(This,dst_profile) (This)->lpVtbl->GetCodecProfile(This,dst_profile) #define ID3D12VideoEncoder_GetCodecConfiguration(This,dst_codec_config) (This)->lpVtbl->GetCodecConfiguration(This,dst_codec_config) #define ID3D12VideoEncoder_GetInputFormat(This) (This)->lpVtbl->GetInputFormat(This) #define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) (This)->lpVtbl->GetMaxMotionEstimationPrecision(This) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoder_QueryInterface(ID3D12VideoEncoder* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoEncoder_AddRef(ID3D12VideoEncoder* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoEncoder_Release(ID3D12VideoEncoder* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoder_GetPrivateData(ID3D12VideoEncoder* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoder_SetPrivateData(ID3D12VideoEncoder* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoder_SetPrivateDataInterface(ID3D12VideoEncoder* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoder_SetName(ID3D12VideoEncoder* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoder_GetDevice(ID3D12VideoEncoder* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoEncoder methods ***/ static __WIDL_INLINE UINT ID3D12VideoEncoder_GetNodeMask(ID3D12VideoEncoder* This) { return This->lpVtbl->GetNodeMask(This); } static __WIDL_INLINE D3D12_VIDEO_ENCODER_FLAGS ID3D12VideoEncoder_GetEncoderFlags(ID3D12VideoEncoder* This) { return This->lpVtbl->GetEncoderFlags(This); } static __WIDL_INLINE D3D12_VIDEO_ENCODER_CODEC ID3D12VideoEncoder_GetCodec(ID3D12VideoEncoder* This) { return This->lpVtbl->GetCodec(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncoder_GetCodecProfile(ID3D12VideoEncoder* This,D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile) { return This->lpVtbl->GetCodecProfile(This,dst_profile); } static __WIDL_INLINE HRESULT ID3D12VideoEncoder_GetCodecConfiguration(ID3D12VideoEncoder* This,D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dst_codec_config) { return This->lpVtbl->GetCodecConfiguration(This,dst_codec_config); } static __WIDL_INLINE DXGI_FORMAT ID3D12VideoEncoder_GetInputFormat(ID3D12VideoEncoder* This) { return This->lpVtbl->GetInputFormat(This); } static __WIDL_INLINE D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(ID3D12VideoEncoder* This) { return This->lpVtbl->GetMaxMotionEstimationPrecision(This); } #endif #endif #endif #endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoEncoderHeap interface */ #ifndef __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ #define __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoEncoderHeap, 0x22b35d96, 0x876a, 0x44c0, 0xb2,0x5e, 0xfb,0x8c,0x9c,0x7f,0x1c,0x4a); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("22b35d96-876a-44c0-b25e-fb8c9c7f1c4a") ID3D12VideoEncoderHeap : public ID3D12Pageable { virtual UINT STDMETHODCALLTYPE GetNodeMask( ) = 0; virtual D3D12_VIDEO_ENCODER_HEAP_FLAGS STDMETHODCALLTYPE GetEncoderHeapFlags( ) = 0; virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( ) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile) = 0; virtual HRESULT STDMETHODCALLTYPE GetCodecLevel( D3D12_VIDEO_ENCODER_LEVEL_SETTING dst_level) = 0; virtual UINT STDMETHODCALLTYPE GetResolutionListCount( ) = 0; virtual HRESULT STDMETHODCALLTYPE GetResolutionList( const UINT resolutions_list_count, D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *resolution_list) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoEncoderHeap, 0x22b35d96, 0x876a, 0x44c0, 0xb2,0x5e, 0xfb,0x8c,0x9c,0x7f,0x1c,0x4a) #endif #else typedef struct ID3D12VideoEncoderHeapVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoEncoderHeap *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoEncoderHeap *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoEncoderHeap *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoEncoderHeap *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoEncoderHeap *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoEncoderHeap *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoEncoderHeap *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoEncoderHeap *This, REFIID riid, void **device); /*** ID3D12VideoEncoderHeap methods ***/ UINT (STDMETHODCALLTYPE *GetNodeMask)( ID3D12VideoEncoderHeap *This); D3D12_VIDEO_ENCODER_HEAP_FLAGS (STDMETHODCALLTYPE *GetEncoderHeapFlags)( ID3D12VideoEncoderHeap *This); D3D12_VIDEO_ENCODER_CODEC (STDMETHODCALLTYPE *GetCodec)( ID3D12VideoEncoderHeap *This); HRESULT (STDMETHODCALLTYPE *GetCodecProfile)( ID3D12VideoEncoderHeap *This, D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile); HRESULT (STDMETHODCALLTYPE *GetCodecLevel)( ID3D12VideoEncoderHeap *This, D3D12_VIDEO_ENCODER_LEVEL_SETTING dst_level); UINT (STDMETHODCALLTYPE *GetResolutionListCount)( ID3D12VideoEncoderHeap *This); HRESULT (STDMETHODCALLTYPE *GetResolutionList)( ID3D12VideoEncoderHeap *This, const UINT resolutions_list_count, D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *resolution_list); END_INTERFACE } ID3D12VideoEncoderHeapVtbl; interface ID3D12VideoEncoderHeap { CONST_VTBL ID3D12VideoEncoderHeapVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoEncoderHeap_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoEncoderHeap_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoEncoderHeap_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoEncoderHeap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12VideoEncoderHeap methods ***/ #define ID3D12VideoEncoderHeap_GetNodeMask(This) (This)->lpVtbl->GetNodeMask(This) #define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) (This)->lpVtbl->GetEncoderHeapFlags(This) #define ID3D12VideoEncoderHeap_GetCodec(This) (This)->lpVtbl->GetCodec(This) #define ID3D12VideoEncoderHeap_GetCodecProfile(This,dst_profile) (This)->lpVtbl->GetCodecProfile(This,dst_profile) #define ID3D12VideoEncoderHeap_GetCodecLevel(This,dst_level) (This)->lpVtbl->GetCodecLevel(This,dst_level) #define ID3D12VideoEncoderHeap_GetResolutionListCount(This) (This)->lpVtbl->GetResolutionListCount(This) #define ID3D12VideoEncoderHeap_GetResolutionList(This,resolutions_list_count,resolution_list) (This)->lpVtbl->GetResolutionList(This,resolutions_list_count,resolution_list) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_QueryInterface(ID3D12VideoEncoderHeap* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoEncoderHeap_AddRef(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoEncoderHeap_Release(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_GetPrivateData(ID3D12VideoEncoderHeap* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_SetPrivateData(ID3D12VideoEncoderHeap* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_SetPrivateDataInterface(ID3D12VideoEncoderHeap* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_SetName(ID3D12VideoEncoderHeap* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_GetDevice(ID3D12VideoEncoderHeap* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12VideoEncoderHeap methods ***/ static __WIDL_INLINE UINT ID3D12VideoEncoderHeap_GetNodeMask(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->GetNodeMask(This); } static __WIDL_INLINE D3D12_VIDEO_ENCODER_HEAP_FLAGS ID3D12VideoEncoderHeap_GetEncoderHeapFlags(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->GetEncoderHeapFlags(This); } static __WIDL_INLINE D3D12_VIDEO_ENCODER_CODEC ID3D12VideoEncoderHeap_GetCodec(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->GetCodec(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_GetCodecProfile(ID3D12VideoEncoderHeap* This,D3D12_VIDEO_ENCODER_PROFILE_DESC dst_profile) { return This->lpVtbl->GetCodecProfile(This,dst_profile); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_GetCodecLevel(ID3D12VideoEncoderHeap* This,D3D12_VIDEO_ENCODER_LEVEL_SETTING dst_level) { return This->lpVtbl->GetCodecLevel(This,dst_level); } static __WIDL_INLINE UINT ID3D12VideoEncoderHeap_GetResolutionListCount(ID3D12VideoEncoderHeap* This) { return This->lpVtbl->GetResolutionListCount(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncoderHeap_GetResolutionList(ID3D12VideoEncoderHeap* This,const UINT resolutions_list_count,D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *resolution_list) { return This->lpVtbl->GetResolutionList(This,resolutions_list_count,resolution_list); } #endif #endif #endif #endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */ /***************************************************************************** * ID3D12VideoDevice3 interface */ #ifndef __ID3D12VideoDevice3_INTERFACE_DEFINED__ #define __ID3D12VideoDevice3_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoDevice3, 0x4243adb4, 0x3a32, 0x4666, 0x97,0x3c, 0x0c,0xcc,0x56,0x25,0xdc,0x44); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("4243adb4-3a32-4666-973c-0ccc5625dc44") ID3D12VideoDevice3 : public ID3D12VideoDevice2 { virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoder( const D3D12_VIDEO_ENCODER_DESC *desc, REFIID riid, void **video_encoder) = 0; virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoderHeap( const D3D12_VIDEO_ENCODER_HEAP_DESC *desc, REFIID riid, void **video_encoder_heap) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoDevice3, 0x4243adb4, 0x3a32, 0x4666, 0x97,0x3c, 0x0c,0xcc,0x56,0x25,0xdc,0x44) #endif #else typedef struct ID3D12VideoDevice3Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoDevice3 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoDevice3 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoDevice3 *This); /*** ID3D12VideoDevice methods ***/ HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( ID3D12VideoDevice3 *This, D3D12_FEATURE_VIDEO feature_video, void *feature_support_data, UINT feature_support_data_size); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_DECODER_DESC *desc, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( ID3D12VideoDevice3 *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, REFIID riid, void **video_processor); /*** ID3D12VideoDevice1 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoMotionEstimator)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_estimator); HRESULT (STDMETHODCALLTYPE *CreateVideoMotionVectorHeap)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_motion_vector_heap); /*** ID3D12VideoDevice2 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder1)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_DECODER_DESC *desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder); HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderHeap1)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_decoder_heap); HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor1)( ID3D12VideoDevice3 *This, UINT node_mask, const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc, UINT input_stream_descs_count, const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_processor); HRESULT (STDMETHODCALLTYPE *CreateVideoExtensionCommand)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc, const void *creation_parameters, SIZE_T creation_parameters_data_size_in_bytes, ID3D12ProtectedResourceSession *protected_resource_session, REFIID riid, void **video_extension_command); HRESULT (STDMETHODCALLTYPE *ExecuteExtensionCommand)( ID3D12VideoDevice3 *This, ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes, void *output_data, SIZE_T output_data_size_in_bytes); /*** ID3D12VideoDevice3 methods ***/ HRESULT (STDMETHODCALLTYPE *CreateVideoEncoder)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_ENCODER_DESC *desc, REFIID riid, void **video_encoder); HRESULT (STDMETHODCALLTYPE *CreateVideoEncoderHeap)( ID3D12VideoDevice3 *This, const D3D12_VIDEO_ENCODER_HEAP_DESC *desc, REFIID riid, void **video_encoder_heap); END_INTERFACE } ID3D12VideoDevice3Vtbl; interface ID3D12VideoDevice3 { CONST_VTBL ID3D12VideoDevice3Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoDevice3_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoDevice3_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12VideoDevice methods ***/ #define ID3D12VideoDevice3_CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size) #define ID3D12VideoDevice3_CreateVideoDecoder(This,desc,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder) #define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap) #define ID3D12VideoDevice3_CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor) /*** ID3D12VideoDevice1 methods ***/ #define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) (This)->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator) #define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) (This)->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap) /*** ID3D12VideoDevice2 methods ***/ #define ID3D12VideoDevice3_CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder) (This)->lpVtbl->CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder) #define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap) (This)->lpVtbl->CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap) #define ID3D12VideoDevice3_CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor) (This)->lpVtbl->CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor) #define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command) (This)->lpVtbl->CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command) #define ID3D12VideoDevice3_ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes) (This)->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes) /*** ID3D12VideoDevice3 methods ***/ #define ID3D12VideoDevice3_CreateVideoEncoder(This,desc,riid,video_encoder) (This)->lpVtbl->CreateVideoEncoder(This,desc,riid,video_encoder) #define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,desc,riid,video_encoder_heap) (This)->lpVtbl->CreateVideoEncoderHeap(This,desc,riid,video_encoder_heap) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice3_QueryInterface(ID3D12VideoDevice3* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoDevice3_AddRef(ID3D12VideoDevice3* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoDevice3_Release(ID3D12VideoDevice3* This) { return This->lpVtbl->Release(This); } /*** ID3D12VideoDevice methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CheckFeatureSupport(ID3D12VideoDevice3* This,D3D12_FEATURE_VIDEO feature_video,void *feature_support_data,UINT feature_support_data_size) { return This->lpVtbl->CheckFeatureSupport(This,feature_video,feature_support_data,feature_support_data_size); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoDecoder(ID3D12VideoDevice3* This,const D3D12_VIDEO_DECODER_DESC *desc,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder(This,desc,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoDecoderHeap(ID3D12VideoDevice3* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap(This,video_decoder_heap_desc,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoProcessor(ID3D12VideoDevice3* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,riid,video_processor); } /*** ID3D12VideoDevice1 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoMotionEstimator(ID3D12VideoDevice3* This,const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_estimator) { return This->lpVtbl->CreateVideoMotionEstimator(This,desc,protected_resource_session,riid,video_motion_estimator); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoMotionVectorHeap(ID3D12VideoDevice3* This,const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_motion_vector_heap) { return This->lpVtbl->CreateVideoMotionVectorHeap(This,desc,protected_resource_session,riid,video_motion_vector_heap); } /*** ID3D12VideoDevice2 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoDecoder1(ID3D12VideoDevice3* This,const D3D12_VIDEO_DECODER_DESC *desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_decoder) { return This->lpVtbl->CreateVideoDecoder1(This,desc,protected_resource_session,riid,video_decoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoDecoderHeap1(ID3D12VideoDevice3* This,const D3D12_VIDEO_DECODER_HEAP_DESC *video_decoder_heap_desc,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_decoder_heap) { return This->lpVtbl->CreateVideoDecoderHeap1(This,video_decoder_heap_desc,protected_resource_session,riid,video_decoder_heap); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoProcessor1(ID3D12VideoDevice3* This,UINT node_mask,const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *output_stream_desc,UINT input_stream_descs_count,const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *input_stream_descs,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_processor) { return This->lpVtbl->CreateVideoProcessor1(This,node_mask,output_stream_desc,input_stream_descs_count,input_stream_descs,protected_resource_session,riid,video_processor); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoExtensionCommand(ID3D12VideoDevice3* This,const D3D12_VIDEO_EXTENSION_COMMAND_DESC *desc,const void *creation_parameters,SIZE_T creation_parameters_data_size_in_bytes,ID3D12ProtectedResourceSession *protected_resource_session,REFIID riid,void **video_extension_command) { return This->lpVtbl->CreateVideoExtensionCommand(This,desc,creation_parameters,creation_parameters_data_size_in_bytes,protected_resource_session,riid,video_extension_command); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_ExecuteExtensionCommand(ID3D12VideoDevice3* This,ID3D12VideoExtensionCommand *extension_command,const void *execution_parameters,SIZE_T execution_parameters_size_in_bytes,void *output_data,SIZE_T output_data_size_in_bytes) { return This->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes,output_data,output_data_size_in_bytes); } /*** ID3D12VideoDevice3 methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoEncoder(ID3D12VideoDevice3* This,const D3D12_VIDEO_ENCODER_DESC *desc,REFIID riid,void **video_encoder) { return This->lpVtbl->CreateVideoEncoder(This,desc,riid,video_encoder); } static __WIDL_INLINE HRESULT ID3D12VideoDevice3_CreateVideoEncoderHeap(ID3D12VideoDevice3* This,const D3D12_VIDEO_ENCODER_HEAP_DESC *desc,REFIID riid,void **video_encoder_heap) { return This->lpVtbl->CreateVideoEncoderHeap(This,desc,riid,video_encoder_heap); } #endif #endif #endif #endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */ typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 { D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3 } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 { UINT ReconstructedPictureResourceIndex; WINBOOL IsLongTermReference; UINT LongTermPictureIdx; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION { UCHAR memory_management_control_operation; UINT difference_of_pic_nums_minus1; UINT long_term_pic_num; UINT long_term_frame_idx; UINT max_long_term_frame_idx_plus1; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION { UCHAR modification_of_pic_nums_idc; UINT abs_diff_pic_num_minus1; UINT long_term_pic_num; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType; UINT pic_parameter_set_id; UINT idr_pic_id; UINT PictureOrderCountNumber; UINT FrameDecodingOrderNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pReferenceFramesReconPictureDescriptors; UCHAR adaptive_ref_pic_marking_mode_flag; UINT RefPicMarkingOperationsCommandsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION *pRefPicMarkingOperationsCommands; UINT List0RefPicModificationsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList0RefPicModifications; UINT List1RefPicModificationsCount; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications; UINT QPMapValuesCount; INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; typedef enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC { D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3 } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC { UINT ReconstructedPictureResourceIndex; WINBOOL IsRefUsedByCurrentPic; WINBOOL IsLongTermReference; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; UINT slice_pic_parameter_set_id; UINT PictureOrderCountNumber; UINT TemporalLayerIndex; UINT List0ReferenceFramesCount; UINT *pList0ReferenceFrames; UINT List1ReferenceFramesCount; UINT *pList1ReferenceFrames; UINT ReferenceFramesReconPictureDescriptorsCount; D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC *pReferenceFramesReconPictureDescriptors; UINT List0RefPicModificationsCount; UINT *pList0RefPicModifications; UINT List1RefPicModificationsCount; UINT *pList1RefPicModifications; UINT QPMapValuesCount; INT8 *pRateControlQPMap; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA { UINT DataSize; __C89_NAMELESS union { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES { UINT NumTexture2Ds; ID3D12Resource **ppTexture2Ds; UINT *pSubresources; } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; typedef enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC { UINT IntraRefreshFrameIndex; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; typedef enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0x0, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS); typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES { __C89_NAMELESS union { UINT MaxBytesPerSlice; UINT NumberOfCodingUnitsPerSlice; UINT NumberOfRowsPerSlice; UINT NumberOfSlicesPerFrame; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA { UINT DataSize; __C89_NAMELESS union { const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264; const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC; } __C89_NAMELESSUNIONNAME; } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig; D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc; ID3D12Resource *pInputFrame; UINT InputFrameSubresource; UINT CurrentFrameBitstreamMetadataSize; } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM { ID3D12Resource *pBuffer; UINT64 FrameStartOffset; } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE { ID3D12Resource *pReconstructedPicture; UINT ReconstructedPictureSubresource; } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA { UINT64 bSize; UINT64 bStartOffset; UINT64 bHeaderSize; } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS { UINT64 AverageQP; UINT64 IntraCodingUnitsCount; UINT64 InterCodingUnitsCount; UINT64 SkipCodingUnitsCount; UINT64 AverageMotionEstimationXDirection; UINT64 AverageMotionEstimationYDirection; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA { UINT64 EncodeErrorFlags; D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; UINT64 EncodedBitstreamWrittenBytesCount; UINT64 WrittenSubregionsCount; } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER { ID3D12Resource *pBuffer; UINT64 Offset; } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_CODEC EncoderCodec; D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; DXGI_FORMAT EncoderInputFormat; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS { D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; /***************************************************************************** * ID3D12VideoEncodeCommandList2 interface */ #ifndef __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ #define __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2, 0x895491e2, 0xe701, 0x46a9, 0x9a,0x1f, 0x8d,0x34,0x80,0xed,0x86,0x7a); #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("895491e2-e701-46a9-9a1f-8d3480ed867a") ID3D12VideoEncodeCommandList2 : public ID3D12VideoEncodeCommandList1 { virtual void STDMETHODCALLTYPE EncodeFrame( ID3D12VideoEncoder *encoder, ID3D12VideoEncoderHeap *heap, const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *input_arguments, const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *output_arguments) = 0; virtual void STDMETHODCALLTYPE ResolveEncoderOutputMetadata( const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *input_arguments, const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *output_arguments) = 0; }; #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(ID3D12VideoEncodeCommandList2, 0x895491e2, 0xe701, 0x46a9, 0x9a,0x1f, 0x8d,0x34,0x80,0xed,0x86,0x7a) #endif #else typedef struct ID3D12VideoEncodeCommandList2Vtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( ID3D12VideoEncodeCommandList2 *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( ID3D12VideoEncodeCommandList2 *This); ULONG (STDMETHODCALLTYPE *Release)( ID3D12VideoEncodeCommandList2 *This); /*** ID3D12Object methods ***/ HRESULT (STDMETHODCALLTYPE *GetPrivateData)( ID3D12VideoEncodeCommandList2 *This, REFGUID guid, UINT *data_size, void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateData)( ID3D12VideoEncodeCommandList2 *This, REFGUID guid, UINT data_size, const void *data); HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( ID3D12VideoEncodeCommandList2 *This, REFGUID guid, const IUnknown *data); HRESULT (STDMETHODCALLTYPE *SetName)( ID3D12VideoEncodeCommandList2 *This, const WCHAR *name); /*** ID3D12DeviceChild methods ***/ HRESULT (STDMETHODCALLTYPE *GetDevice)( ID3D12VideoEncodeCommandList2 *This, REFIID riid, void **device); /*** ID3D12CommandList methods ***/ D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( ID3D12VideoEncodeCommandList2 *This); /*** ID3D12VideoEncodeCommandList methods ***/ HRESULT (STDMETHODCALLTYPE *Close)( ID3D12VideoEncodeCommandList2 *This); HRESULT (STDMETHODCALLTYPE *Reset)( ID3D12VideoEncodeCommandList2 *This, ID3D12CommandAllocator *allocator); void (STDMETHODCALLTYPE *ClearState)( ID3D12VideoEncodeCommandList2 *This); void (STDMETHODCALLTYPE *ResourceBarrier)( ID3D12VideoEncodeCommandList2 *This, UINT barriers_count, const D3D12_RESOURCE_BARRIER *barriers); void (STDMETHODCALLTYPE *DiscardResource)( ID3D12VideoEncodeCommandList2 *This, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region); void (STDMETHODCALLTYPE *BeginQuery)( ID3D12VideoEncodeCommandList2 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *EndQuery)( ID3D12VideoEncodeCommandList2 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT index); void (STDMETHODCALLTYPE *ResolveQueryData)( ID3D12VideoEncodeCommandList2 *This, ID3D12QueryHeap *query_heap, D3D12_QUERY_TYPE type, UINT start_index, UINT queries_count, ID3D12Resource *destination_buffer, UINT64 aligned_destination_buffer_offset); void (STDMETHODCALLTYPE *SetPredication)( ID3D12VideoEncodeCommandList2 *This, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation); void (STDMETHODCALLTYPE *SetMarker)( ID3D12VideoEncodeCommandList2 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *BeginEvent)( ID3D12VideoEncodeCommandList2 *This, UINT metadata, const void *data, UINT size); void (STDMETHODCALLTYPE *EndEvent)( ID3D12VideoEncodeCommandList2 *This); void (STDMETHODCALLTYPE *EstimateMotion)( ID3D12VideoEncodeCommandList2 *This, ID3D12VideoMotionEstimator *motion_estimator, const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments, const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments); void (STDMETHODCALLTYPE *ResolveMotionVectorHeap)( ID3D12VideoEncodeCommandList2 *This, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments, const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments); void (STDMETHODCALLTYPE *WriteBufferImmediate)( ID3D12VideoEncodeCommandList2 *This, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); void (STDMETHODCALLTYPE *SetProtectedResourceSession)( ID3D12VideoEncodeCommandList2 *This, ID3D12ProtectedResourceSession *protected_resource_session); /*** ID3D12VideoEncodeCommandList1 methods ***/ void (STDMETHODCALLTYPE *InitializeExtensionCommand)( ID3D12VideoEncodeCommandList2 *This, ID3D12VideoExtensionCommand *extension_command, const void *initialization_parameters, SIZE_T initialization_parameters_size_in_bytes); void (STDMETHODCALLTYPE *ExecuteExtensionCommand)( ID3D12VideoEncodeCommandList2 *This, ID3D12VideoExtensionCommand *extension_command, const void *execution_parameters, SIZE_T execution_parameters_size_in_bytes); /*** ID3D12VideoEncodeCommandList2 methods ***/ void (STDMETHODCALLTYPE *EncodeFrame)( ID3D12VideoEncodeCommandList2 *This, ID3D12VideoEncoder *encoder, ID3D12VideoEncoderHeap *heap, const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *input_arguments, const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *output_arguments); void (STDMETHODCALLTYPE *ResolveEncoderOutputMetadata)( ID3D12VideoEncodeCommandList2 *This, const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *input_arguments, const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *output_arguments); END_INTERFACE } ID3D12VideoEncodeCommandList2Vtbl; interface ID3D12VideoEncodeCommandList2 { CONST_VTBL ID3D12VideoEncodeCommandList2Vtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define ID3D12VideoEncodeCommandList2_AddRef(This) (This)->lpVtbl->AddRef(This) #define ID3D12VideoEncodeCommandList2_Release(This) (This)->lpVtbl->Release(This) /*** ID3D12Object methods ***/ #define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) #define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) #define ID3D12VideoEncodeCommandList2_SetName(This,name) (This)->lpVtbl->SetName(This,name) /*** ID3D12DeviceChild methods ***/ #define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) /*** ID3D12CommandList methods ***/ #define ID3D12VideoEncodeCommandList2_GetType(This) (This)->lpVtbl->GetType(This) /*** ID3D12VideoEncodeCommandList methods ***/ #define ID3D12VideoEncodeCommandList2_Close(This) (This)->lpVtbl->Close(This) #define ID3D12VideoEncodeCommandList2_Reset(This,allocator) (This)->lpVtbl->Reset(This,allocator) #define ID3D12VideoEncodeCommandList2_ClearState(This) (This)->lpVtbl->ClearState(This) #define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,barriers_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barriers_count,barriers) #define ID3D12VideoEncodeCommandList2_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) #define ID3D12VideoEncodeCommandList2_BeginQuery(This,query_heap,type,index) (This)->lpVtbl->BeginQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList2_EndQuery(This,query_heap,type,index) (This)->lpVtbl->EndQuery(This,query_heap,type,index) #define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset) #define ID3D12VideoEncodeCommandList2_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) #define ID3D12VideoEncodeCommandList2_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) #define ID3D12VideoEncodeCommandList2_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) #define ID3D12VideoEncodeCommandList2_EndEvent(This) (This)->lpVtbl->EndEvent(This) #define ID3D12VideoEncodeCommandList2_EstimateMotion(This,motion_estimator,output_arguments,input_arguments) (This)->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,output_arguments,input_arguments) (This)->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments) #define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,count,params,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,params,modes) #define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) /*** ID3D12VideoEncodeCommandList1 methods ***/ #define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes) (This)->lpVtbl->InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes) #define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes) (This)->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes) /*** ID3D12VideoEncodeCommandList2 methods ***/ #define ID3D12VideoEncodeCommandList2_EncodeFrame(This,encoder,heap,input_arguments,output_arguments) (This)->lpVtbl->EncodeFrame(This,encoder,heap,input_arguments,output_arguments) #define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,input_arguments,output_arguments) (This)->lpVtbl->ResolveEncoderOutputMetadata(This,input_arguments,output_arguments) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_QueryInterface(ID3D12VideoEncodeCommandList2* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList2_AddRef(ID3D12VideoEncodeCommandList2* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG ID3D12VideoEncodeCommandList2_Release(ID3D12VideoEncodeCommandList2* This) { return This->lpVtbl->Release(This); } /*** ID3D12Object methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_GetPrivateData(ID3D12VideoEncodeCommandList2* This,REFGUID guid,UINT *data_size,void *data) { return This->lpVtbl->GetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_SetPrivateData(ID3D12VideoEncodeCommandList2* This,REFGUID guid,UINT data_size,const void *data) { return This->lpVtbl->SetPrivateData(This,guid,data_size,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(ID3D12VideoEncodeCommandList2* This,REFGUID guid,const IUnknown *data) { return This->lpVtbl->SetPrivateDataInterface(This,guid,data); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_SetName(ID3D12VideoEncodeCommandList2* This,const WCHAR *name) { return This->lpVtbl->SetName(This,name); } /*** ID3D12DeviceChild methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_GetDevice(ID3D12VideoEncodeCommandList2* This,REFIID riid,void **device) { return This->lpVtbl->GetDevice(This,riid,device); } /*** ID3D12CommandList methods ***/ static __WIDL_INLINE D3D12_COMMAND_LIST_TYPE ID3D12VideoEncodeCommandList2_GetType(ID3D12VideoEncodeCommandList2* This) { return This->lpVtbl->GetType(This); } /*** ID3D12VideoEncodeCommandList methods ***/ static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_Close(ID3D12VideoEncodeCommandList2* This) { return This->lpVtbl->Close(This); } static __WIDL_INLINE HRESULT ID3D12VideoEncodeCommandList2_Reset(ID3D12VideoEncodeCommandList2* This,ID3D12CommandAllocator *allocator) { return This->lpVtbl->Reset(This,allocator); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ClearState(ID3D12VideoEncodeCommandList2* This) { This->lpVtbl->ClearState(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ResourceBarrier(ID3D12VideoEncodeCommandList2* This,UINT barriers_count,const D3D12_RESOURCE_BARRIER *barriers) { This->lpVtbl->ResourceBarrier(This,barriers_count,barriers); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_DiscardResource(ID3D12VideoEncodeCommandList2* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { This->lpVtbl->DiscardResource(This,resource,region); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_BeginQuery(ID3D12VideoEncodeCommandList2* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->BeginQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_EndQuery(ID3D12VideoEncodeCommandList2* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT index) { This->lpVtbl->EndQuery(This,query_heap,type,index); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ResolveQueryData(ID3D12VideoEncodeCommandList2* This,ID3D12QueryHeap *query_heap,D3D12_QUERY_TYPE type,UINT start_index,UINT queries_count,ID3D12Resource *destination_buffer,UINT64 aligned_destination_buffer_offset) { This->lpVtbl->ResolveQueryData(This,query_heap,type,start_index,queries_count,destination_buffer,aligned_destination_buffer_offset); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_SetPredication(ID3D12VideoEncodeCommandList2* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_SetMarker(ID3D12VideoEncodeCommandList2* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->SetMarker(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_BeginEvent(ID3D12VideoEncodeCommandList2* This,UINT metadata,const void *data,UINT size) { This->lpVtbl->BeginEvent(This,metadata,data,size); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_EndEvent(ID3D12VideoEncodeCommandList2* This) { This->lpVtbl->EndEvent(This); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_EstimateMotion(ID3D12VideoEncodeCommandList2* This,ID3D12VideoMotionEstimator *motion_estimator,const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *output_arguments,const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *input_arguments) { This->lpVtbl->EstimateMotion(This,motion_estimator,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(ID3D12VideoEncodeCommandList2* This,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *output_arguments,const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *input_arguments) { This->lpVtbl->ResolveMotionVectorHeap(This,output_arguments,input_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_WriteBufferImmediate(ID3D12VideoEncodeCommandList2* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *params,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { This->lpVtbl->WriteBufferImmediate(This,count,params,modes); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(ID3D12VideoEncodeCommandList2* This,ID3D12ProtectedResourceSession *protected_resource_session) { This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); } /*** ID3D12VideoEncodeCommandList1 methods ***/ static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(ID3D12VideoEncodeCommandList2* This,ID3D12VideoExtensionCommand *extension_command,const void *initialization_parameters,SIZE_T initialization_parameters_size_in_bytes) { This->lpVtbl->InitializeExtensionCommand(This,extension_command,initialization_parameters,initialization_parameters_size_in_bytes); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(ID3D12VideoEncodeCommandList2* This,ID3D12VideoExtensionCommand *extension_command,const void *execution_parameters,SIZE_T execution_parameters_size_in_bytes) { This->lpVtbl->ExecuteExtensionCommand(This,extension_command,execution_parameters,execution_parameters_size_in_bytes); } /*** ID3D12VideoEncodeCommandList2 methods ***/ static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_EncodeFrame(ID3D12VideoEncodeCommandList2* This,ID3D12VideoEncoder *encoder,ID3D12VideoEncoderHeap *heap,const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *input_arguments,const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *output_arguments) { This->lpVtbl->EncodeFrame(This,encoder,heap,input_arguments,output_arguments); } static __WIDL_INLINE void ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(ID3D12VideoEncodeCommandList2* This,const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *input_arguments,const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *output_arguments) { This->lpVtbl->ResolveEncoderOutputMetadata(This,input_arguments,output_arguments); } #endif #endif #endif #endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */ /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __d3d12video_h__ */