/*** Autogenerated by WIDL 8.21 from include/windows.media.capture.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __windows_media_capture_h__ #define __windows_media_capture_h__ #ifndef __WIDL_INLINE #if defined(__cplusplus) || defined(_MSC_VER) #define __WIDL_INLINE inline #elif defined(__GNUC__) #define __WIDL_INLINE __inline__ #endif #endif /* Forward declarations */ /* Headers for imported files */ #include #ifdef __cplusplus extern "C" { #endif #ifndef __cplusplus typedef enum __x_ABI_CWindows_CMedia_CCapture_CMediaCategory __x_ABI_CWindows_CMedia_CCapture_CMediaCategory; #endif /* __cplusplus */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Media { namespace Capture { enum MediaCategory { MediaCategory_Other = 0, MediaCategory_Communications = 1, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_Media = 2, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_GameChat = 3, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_Speech = 4, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_FarFieldSpeech = 5, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_UniformSpeech = 6, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_VoiceTyping = 7 #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ }; } } } } extern "C" { #else enum __x_ABI_CWindows_CMedia_CCapture_CMediaCategory { MediaCategory_Other = 0, MediaCategory_Communications = 1, #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_Media = 2, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_GameChat = 3, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 MediaCategory_Speech = 4, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_FarFieldSpeech = 5, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_UniformSpeech = 6, #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 MediaCategory_VoiceTyping = 7 #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000 */ }; #ifdef WIDL_using_Windows_Media_Capture #define MediaCategory __x_ABI_CWindows_CMedia_CCapture_CMediaCategory #endif /* WIDL_using_Windows_Media_Capture */ #endif #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __windows_media_capture_h__ */