/*** Autogenerated by WIDL 8.21 from include/windows.graphics.directx.direct3d11.idl - Do not edit ***/ #ifdef _WIN32 #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include #include #endif #ifndef COM_NO_WINDOWS_H #include #include #endif #ifndef __windows_graphics_directx_direct3d11_h__ #define __windows_graphics_directx_direct3d11_h__ #ifndef __WIDL_INLINE #if defined(__cplusplus) || defined(_MSC_VER) #define __WIDL_INLINE inline #elif defined(__GNUC__) #define __WIDL_INLINE __inline__ #endif #endif /* Forward declarations */ #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DDevice; } } } } } #endif /* __cplusplus */ #endif /* Headers for imported files */ #include #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif #ifndef __cplusplus typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription; #else /* __cplusplus */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { typedef struct Direct3DMultisampleDescription Direct3DMultisampleDescription; } } } } } #endif /* __cplusplus */ #ifndef __cplusplus typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription; #else /* __cplusplus */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { typedef struct Direct3DSurfaceDescription Direct3DSurfaceDescription; } } } } } #endif /* __cplusplus */ #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_FWD_DEFINED__ typedef interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice; #ifdef __cplusplus #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { interface IDirect3DDevice; } } } } } #endif /* __cplusplus */ #endif #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { struct Direct3DMultisampleDescription { INT32 Count; INT32 Quality; }; } } } } } extern "C" { #else struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription { INT32 Count; INT32 Quality; }; #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define Direct3DMultisampleDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifdef __cplusplus } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { struct Direct3DSurfaceDescription { INT32 Width; INT32 Height; enum DirectXPixelFormat Format; struct Direct3DMultisampleDescription MultisampleDescription; }; } } } } } extern "C" { #else struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription { INT32 Width; INT32 Height; enum __x_ABI_CWindows_CGraphics_CDirectX_CDirectXPixelFormat Format; struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DMultisampleDescription MultisampleDescription; }; #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define Direct3DSurfaceDescription __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CDirect3DSurfaceDescription #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /***************************************************************************** * IDirect3DDevice interface */ #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 #ifndef ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ #define ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ DEFINE_GUID(IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice, 0xa37624ab, 0x8d5f, 0x4650, 0x9d,0x3e, 0x9e,0xae,0x3d,0x9b,0xc6,0x70); #if defined(__cplusplus) && !defined(CINTERFACE) } /* extern "C" */ namespace ABI { namespace Windows { namespace Graphics { namespace DirectX { namespace Direct3D11 { MIDL_INTERFACE("a37624ab-8d5f-4650-9d3e-9eae3d9bc670") IDirect3DDevice : public IInspectable { virtual HRESULT STDMETHODCALLTYPE Trim( ) = 0; }; } } } } } extern "C" { #ifdef __CRT_UUID_DECL __CRT_UUID_DECL(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice, 0xa37624ab, 0x8d5f, 0x4650, 0x9d,0x3e, 0x9e,0xae,0x3d,0x9b,0xc6,0x70) #endif #else typedef struct __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl { BEGIN_INTERFACE /*** IUnknown methods ***/ HRESULT (STDMETHODCALLTYPE *QueryInterface)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, REFIID riid, void **ppvObject); ULONG (STDMETHODCALLTYPE *AddRef)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); ULONG (STDMETHODCALLTYPE *Release)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); /*** IInspectable methods ***/ HRESULT (STDMETHODCALLTYPE *GetIids)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, ULONG *iidCount, IID **iids); HRESULT (STDMETHODCALLTYPE *GetRuntimeClassName)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, HSTRING *className); HRESULT (STDMETHODCALLTYPE *GetTrustLevel)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This, TrustLevel *trustLevel); /*** IDirect3DDevice methods ***/ HRESULT (STDMETHODCALLTYPE *Trim)( __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice *This); END_INTERFACE } __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl; interface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice { CONST_VTBL __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl* lpVtbl; }; #ifdef COBJMACROS #ifndef WIDL_C_INLINE_WRAPPERS /*** IUnknown methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef(This) (This)->lpVtbl->AddRef(This) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release(This) (This)->lpVtbl->Release(This) /*** IInspectable methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids(This,iidCount,iids) (This)->lpVtbl->GetIids(This,iidCount,iids) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName(This,className) (This)->lpVtbl->GetRuntimeClassName(This,className) #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel(This,trustLevel) (This)->lpVtbl->GetTrustLevel(This,trustLevel) /*** IDirect3DDevice methods ***/ #define __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim(This) (This)->lpVtbl->Trim(This) #else /*** IUnknown methods ***/ static __WIDL_INLINE HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,REFIID riid,void **ppvObject) { return This->lpVtbl->QueryInterface(This,riid,ppvObject); } static __WIDL_INLINE ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->AddRef(This); } static __WIDL_INLINE ULONG __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->Release(This); } /*** IInspectable methods ***/ static __WIDL_INLINE HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,ULONG *iidCount,IID **iids) { return This->lpVtbl->GetIids(This,iidCount,iids); } static __WIDL_INLINE HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,HSTRING *className) { return This->lpVtbl->GetRuntimeClassName(This,className); } static __WIDL_INLINE HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This,TrustLevel *trustLevel) { return This->lpVtbl->GetTrustLevel(This,trustLevel); } /*** IDirect3DDevice methods ***/ static __WIDL_INLINE HRESULT __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim(__x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice* This) { return This->lpVtbl->Trim(This); } #endif #ifdef WIDL_using_Windows_Graphics_DirectX_Direct3D11 #define IID_IDirect3DDevice IID___x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice #define IDirect3DDeviceVtbl __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDeviceVtbl #define IDirect3DDevice __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice #define IDirect3DDevice_QueryInterface __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_QueryInterface #define IDirect3DDevice_AddRef __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_AddRef #define IDirect3DDevice_Release __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Release #define IDirect3DDevice_GetIids __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetIids #define IDirect3DDevice_GetRuntimeClassName __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetRuntimeClassName #define IDirect3DDevice_GetTrustLevel __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_GetTrustLevel #define IDirect3DDevice_Trim __x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_Trim #endif /* WIDL_using_Windows_Graphics_DirectX_Direct3D11 */ #endif #endif #endif /* ____x_ABI_CWindows_CGraphics_CDirectX_CDirect3D11_CIDirect3DDevice_INTERFACE_DEFINED__ */ #endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */ /* Begin additional prototypes for all interfaces */ /* End additional prototypes */ #ifdef __cplusplus } #endif #endif /* __windows_graphics_directx_direct3d11_h__ */