David Gonzalez Martin
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b6220d182c
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Actually fix RenderDoc issue
Factor out shader compilation stage GLSL -> SPIRV
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2024-12-27 19:26:55 -06:00 |
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David Gonzalez Martin
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a376fba285
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Fix Windows compilation
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2024-12-27 09:40:02 -06:00 |
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David Gonzalez Martin
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817cb9f0dd
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Attempt to fix Renderdoc issue
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2024-12-27 07:57:19 -06:00 |
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David Gonzalez Martin
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ebb7862792
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Primitive UI layout
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2024-12-25 20:32:42 -06:00 |
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David Gonzalez Martin
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9dec588ec1
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Primitive border drawing and rounded corners
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2024-12-25 16:55:59 -06:00 |
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David Gonzalez Martin
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e742e595a4
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Add support for rect gradients
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2024-12-21 20:32:30 -06:00 |
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David Gonzalez Martin
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73d8628c88
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Integrate Oracle runner
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2024-12-20 13:47:15 -06:00 |
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David Gonzalez Martin
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3f9be0ffae
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Improve ui library
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2024-12-19 20:40:23 -06:00 |
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David Gonzalez Martin
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83b1d2eed5
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Add draw text functionality
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2024-12-18 08:19:43 -06:00 |
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David Gonzalez Martin
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b3427d0fcf
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Implement primitive caching and layout algorithm
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2024-12-17 21:50:20 -06:00 |
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David Gonzalez Martin
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0a74af7ef6
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Fix button background drawing
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2024-12-10 21:39:01 -06:00 |
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David Gonzalez Martin
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a9e0c8bfcb
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Clumsy UI prototype
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2024-12-10 18:13:01 -06:00 |
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David Gonzalez Martin
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6fe7e382e9
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Draw frame time on screen
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2024-12-04 09:30:07 -06:00 |
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David Gonzalez Martin
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4035da283c
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More engine refactoring
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2024-12-03 15:13:48 -06:00 |
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David Gonzalez Martin
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b20395fc1c
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Rework engine
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2024-12-03 04:54:32 -06:00 |
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David Gonzalez Martin
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fc9506f520
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Use 4-channel pixel for font texture atlas
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2024-11-30 19:04:03 -06:00 |
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David Gonzalez Martin
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85a832653a
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Mouse position
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2024-11-30 05:29:32 -06:00 |
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David Gonzalez Martin
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b76e9d7ff3
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Resize swapchain
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2024-11-28 06:21:19 -06:00 |
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David Gonzalez Martin
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02735e5014
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Abstract renderer away
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2024-11-24 15:12:10 -06:00 |
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David Gonzalez Martin
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7f5b4b22c6
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Move 'glfw' out of the core file
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2024-11-20 19:08:52 -06:00 |
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David Gonzalez Martin
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fabbef437a
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Fix more font issues
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2024-11-18 21:57:07 -06:00 |
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David Gonzalez Martin
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52c4b40cff
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Fix more font issues
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2024-11-15 09:26:48 -06:00 |
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David Gonzalez Martin
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4268284ede
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Text drawing minor refactor
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2024-11-14 08:40:59 -06:00 |
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David Gonzalez Martin
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8400d9f6e3
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Can draw some text
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2024-11-13 08:52:20 -06:00 |
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David Gonzalez Martin
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7565edc4d1
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Integrate stb_truetype
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2024-11-11 21:06:11 -06:00 |
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David Gonzalez Martin
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be2de1d672
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Render a texture
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2024-11-10 08:48:46 -06:00 |
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David Gonzalez Martin
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8083104b13
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Integrate STB and abstract Vulkan image creation
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2024-11-09 18:50:09 -06:00 |
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David Gonzalez Martin
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0df52ab511
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Compile shaders from the code
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2024-11-09 11:34:13 -06:00 |
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David Gonzalez Martin
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96a18481b5
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Render a white screen with Vulkan
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2024-11-06 11:30:04 -06:00 |
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David Gonzalez Martin
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9ca821e600
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Upload artifacts on every CI run and better envs
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2024-11-05 08:36:42 -06:00 |
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David Gonzalez Martin
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324afd46a8
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Integrate GUI dependencies
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2024-11-05 07:10:41 -06:00 |
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David Gonzalez Martin
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eed6fd6de9
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implement linker
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2024-11-03 13:35:13 -06:00 |
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David Gonzalez Martin
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6cf81cebec
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Rename after our recently deceased little dog
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2024-11-02 15:03:26 -06:00 |
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David Gonzalez Martin
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24c59e03e9
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Better settings standardization
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2024-10-25 07:05:50 -06:00 |
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David Gonzalez Martin
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0d40031d49
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LLVM emit object
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2024-10-25 05:10:45 -06:00 |
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David Gonzalez Martin
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f503a23586
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Fix Windows CI
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2024-10-24 08:11:50 -06:00 |
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David Gonzalez Martin
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ace033c3f6
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Start writing LLVM code
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2024-10-22 19:18:53 -06:00 |
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David Gonzalez Martin
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7fcb2d22b4
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Reduce redundant code
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2024-10-21 21:20:20 -06:00 |
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David Gonzalez Martin
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f7c1077706
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Start embracing the devil: CMake
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2024-10-20 18:30:57 -06:00 |
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